HERAKLES: Hierarchical Skill Compilation for Open-ended LLM Agents
Open-ended AI agents need to be able to learn efficiently goals of increasing complexity, abstraction and heterogeneity over their lifetime. Beyond sampling efficiently their own goals, autotelic agents specifically need to be able to keep the growing complexity of goals under control, limiting the associated growth in sample and computational complexity. To adress this challenge, recent approaches have leveraged hierarchical reinforcement learning (HRL) and language, capitalizing on its compositional and combinatorial generalization capabilities to acquire temporally extended reusable behaviours. Existing approaches use expert defined spaces of subgoals over which they instantiate a hierarchy, and often assume pre-trained associated low-level policies. Such designs are inadequate in open-ended scenarios, where goal spaces naturally diversify across a broad spectrum of difficulties. We introduce HERAKLES, a framework that enables a two-level hierarchical autotelic agent to continuously compile mastered goals into the low-level policy, executed by a small, fast neural network, dynamically expanding the set of subgoals available to the high-level policy. We train a Large Language Model (LLM) to serve as the high-level controller, exploiting its strengths in goal decomposition and generalization to operate effectively over this evolving subgoal space. We evaluate HERAKLES in the open-ended Crafter environment and show that it scales effectively with goal complexity, improves sample efficiency through skill compilation, and enables the agent to adapt robustly to novel challenges over time.
Code (0)
등록된 구현이 없습니다.
Tasks
Hierarchical Reinforcement LearningSimilar Papers 제목 키워드 기반
CODE-SHARP: Continuous Open-ended Discovery and Evolution of Skills as Hierarchical Reward Programs
A core quality of general intelligence is the ability to open-endedly expand and evolve its set of mastered skills autonomously. While recent Foundation Model (FM) driven approaches have shown promising results towards t…
Reinforcement LearningSkillRAE: Agent Skill-Based Context Compilation for Retrieval-Augmented Execution
Large Language Model (LLM)-based agents (e.g., OpenClaw) increasingly rely on reusable skill libraries to solve artifact-rich tasks such as document-centric workflows and data-intensive analysis. As these libraries grow,…
Exploiting Local Dynamics Regularity for Reusable Skills in Offline Hierarchical RL
Hierarchical Reinforcement Learning (HRL) promises to solve long-horizon Reinforcement Learning (RL) tasks more efficiently than non-hierarchical counterparts by discovering and reusing temporally-extended skills. Howeve…
Hierarchical Reinforcement LearningHighTide: An Agent-Curated Open-Source VLSI Benchmark Suite
We introduce HighTide, an evolving AI-assisted benchmark suite. Specifically, the contributions are: (i) a diverse open-source suite spanning multiple design languages and technology nodes, (ii) Bazel-based incremental R…
Language as an Abstraction for Hierarchical Deep Reinforcement Learning
Solving complex, temporally-extended tasks is a long-standing problem in reinforcement learning (RL). We hypothesize that one critical element of solving such problems is the notion of compositionality. With the ability …
Deep Reinforcement LearningInstruction FollowingMuJoCoObject+4