Heuristic Search for Path Finding with Refuelling
This paper considers a generalization of the Path Finding (PF) problem with refuelling constraints referred to as the Gas Station Problem (GSP). Similar to PF, given a graph where vertices are gas stations with known fuel prices, and edge costs are the gas consumption between the two vertices, GSP seeks a minimum-cost path from the start to the goal vertex for a robot with a limited gas tank and a limited number of refuelling stops. While GSP is polynomial-time solvable, it remains a challenge to quickly compute an optimal solution in practice since it requires simultaneously determine the path, where to make the stops, and the amount to refuel at each stop. This paper develops a heuristic search algorithm called Refuel A$^*$ (RF-A$^*$) that iteratively constructs partial solution paths from the start to the goal guided by a heuristic while leveraging dominance rules for pruning during planning. RF-A$^*$ is guaranteed to find an optimal solution and often runs 2 to 8 times faster than the existing approaches in large city maps with several hundreds of gas stations.
Code (0)
등록된 구현이 없습니다.
Tasks
Heuristic SearchMethods 이 논문이 사용한 방법론
Similar Papers 제목 키워드 기반
Learning heuristics for A*
Path finding in graphs is one of the most studied classes of problems in computer science. In this context, search algorithms are often extended with heuristics for a more efficient search of target nodes. In this work w…
Multi-Task LearningThe DeepXube Software Package for Solving Pathfinding Problems with Learned Heuristic Functions and Search
DeepXube is a free and open-source Python package and command-line tool that seeks to automate the solution of pathfinding problems by using machine learning to learn heuristic functions that guide heuristic search algor…
Reinforcement LearningFormal LogicLearning Graph Search Heuristics
Searching for a path between two nodes in a graph is one of the most well-studied and fundamental problems in computer science. In numerous domains such as robotics, AI, or biology, practitioners develop search heuristic…
Graph Neural NetworkGraph Representation LearningImitation LearningRepresentation LearningTransPath: Learning Heuristics For Grid-Based Pathfinding via Transformers
Heuristic search algorithms, e.g. A*, are the commonly used tools for pathfinding on grids, i.e. graphs of regular structure that are widely employed to represent environments in robotics, video games etc. Instance-indep…
Heuristic SearchS$^*$: A Heuristic Information-Based Approximation Framework for Multi-Goal Path Finding
We combine ideas from uni-directional and bi-directional heuristic search, and approximation algorithms for the Traveling Salesman Problem, to develop a novel framework for a Multi-Goal Path Finding (MGPF) problem that p…
Heuristic SearchTraveling Salesman Problem