paper-with-me

Papers

Hierarchical Reinforcement Learning of Locomotion Policies in Response to Approaching Objects: A Preliminary Study

2022-03-20 · Shangqun Yu, Sreehari Rammohan, Kaiyu Zheng, George Konidaris

Animals such as rabbits and birds can instantly generate locomotion behavior in reaction to a dynamic, approaching object, such as a person or a rock, despite having possibly never seen the object before and having limited perception of the object's properties. Recently, deep reinforcement learning has enabled complex kinematic systems such as humanoid robots to successfully move from point A to point B. Inspired by the observation of the innate reactive behavior of animals in nature, we hope to extend this progress in robot locomotion to settings where external, dynamic objects are involved whose properties are partially observable to the robot. As a first step toward this goal, we build a simulation environment in MuJoCo where a legged robot must avoid getting hit by a ball moving toward it. We explore whether prior locomotion experiences that animals typically possess benefit the learning of a reactive control policy under a proposed hierarchical reinforcement learning framework. Preliminary results support the claim that the learning becomes more efficient using this hierarchical reinforcement learning method, even when partial observability (radius-based object visibility) is taken into account.

📄 PDF Abstract BibTeX arXiv:2203.10616

Code (0)

등록된 구현이 없습니다.

Tasks

Deep Reinforcement LearningHierarchical Reinforcement LearningMuJoCoObjectreinforcement-learningReinforcement LearningReinforcement Learning (RL)

Similar Papers 제목 키워드 기반

Dynamic Obstacle Avoidance with Bounded Rationality Adversarial Reinforcement Learning

2025-03-14 · Jose-Luis Holgado-Alvarez, Aryaman Reddi, Carlo D'Eramo

Reinforcement Learning (RL) has proven largely effective in obtaining stable locomotion gaits for legged robots. However, designing control algorithms which can robustly navigate unseen environments with obstacles remain…

BenchmarkingNavigatereinforcement-learningReinforcement Learning+1

Learning Terrain-Specialized Policies for Adaptive Locomotion in Challenging Environments

2025-09-25 · Matheus P. Angarola, Francisco Affonso, Marcelo Becker arxiv

Legged robots must exhibit robust and agile locomotion across diverse, unstructured terrains, a challenge exacerbated under blind locomotion settings where terrain information is unavailable. This work introduces a hiera…

Hierarchical Reinforcement Learning

Scoop-and-Toss: Dynamic Object Collection for Quadrupedal Systems

2025-06-11 · Minji Kang, Chanwoo Baek, Yoonsang Lee

Quadruped robots have made significant advances in locomotion, extending their capabilities from controlled environments to real-world applications. Beyond movement, recent work has explored loco-manipulation using the l…

Object

Hierarchical Reinforcement Learning for Quadruped Locomotion

2019-05-22 · Deepali Jain, Atil Iscen, Ken Caluwaerts

Legged locomotion is a challenging task for learning algorithms, especially when the task requires a diverse set of primitive behaviors. To solve these problems, we introduce a hierarchical framework to automatically dec…

Hierarchical Reinforcement Learningreinforcement-learningReinforcement LearningReinforcement Learning (RL)

Locomotion Beyond Feet

2026-01-07 · Tae Hoon Yang, Haochen Shi, Jiacheng Hu, Zhicong Zhang 외 arxiv

Most locomotion methods for humanoid robots focus on leg-based gaits, yet natural bipeds frequently rely on hands, knees, and elbows to establish additional contacts for stability and support in complex environments. Thi…

Reinforcement LearningMotion Planning