High-Throughput Distributed Reinforcement Learning via Adaptive Policy Synchronization
Scaling reinforcement learning (RL) workloads often requires distributing environment simulation across compute clusters. Existing frameworks entangle simulation, learning logic, and orchestration into monolithic systems, limiting modularity and reusability. We present ClusterEnv, a lightweight, learner-agnostic interface for distributed environment execution that mirrors the Gymnasium API. ClusterEnv introduces the DETACH pattern, which decouples simulation from training by offloading reset() and step() operations to remote workers while keeping learning centralized. To address policy staleness in distributed execution, we propose Adaptive Actor Policy Synchronization (AAPS), a divergence-triggered update mechanism that reduces synchronization overhead without sacrificing performance. ClusterEnv integrates cleanly into existing RL pipelines, supports both on-policy and off-policy methods, and requires minimal code changes. Experiments on discrete control tasks demonstrate that AAPS achieves high sample efficiency with significantly fewer weight updates. Source code is available at https://github.com/rodlaf/ClusterEnv.
Code (1)
Tasks
reinforcement-learningReinforcement LearningReinforcement Learning (RL)Similar Papers 제목 키워드 기반
Combining Contention-Based Spectrum Access and Adaptive Modulation using Deep Reinforcement Learning
The use of unlicensed spectrum for cellular systems to mitigate spectrum scarcity has led to the development of intelligent adaptive approaches to spectrum access that improve upon traditional carrier sensing and listen-…
Deep Reinforcement LearningFairnessreinforcement-learningReinforcement Learning (RL)Reinforcement Learning Based Approaches to Adaptive Context Caching in Distributed Context Management Systems
Performance metrics-driven context caching has a profound impact on throughput and response time in distributed context management systems for real-time context queries. This paper proposes a reinforcement learning based…
Managementreinforcement-learningReinforcement Learning (RL)Distributed Proximal Policy Optimization for Contention-Based Spectrum Access
The increasing number of wireless devices operating in unlicensed spectrum motivates the development of intelligent adaptive approaches to spectrum access that go beyond traditional carrier sensing. We develop a novel di…
FairnessSample Factory: Egocentric 3D Control from Pixels at 100000 FPS with Asynchronous Reinforcement Learning
Increasing the scale of reinforcement learning experiments has allowed researchers to achieve unprecedented results in both training sophisticated agents for video games, and in sim-to-real transfer for robotics. Typical…
FPS GamesGeneral Reinforcement LearningGPUMulti-agent Reinforcement Learning+3QoS and Jamming-Aware Wireless Networking Using Deep Reinforcement Learning
The problem of quality of service (QoS) and jamming-aware communications is considered in an adversarial wireless network subject to external eavesdropping and jamming attacks. To ensure robust communication against jamm…
Deep Reinforcement Learningreinforcement-learningReinforcement LearningReinforcement Learning (RL)