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Papers

Q-Star Meets Scalable Posterior Sampling: Bridging Theory and Practice via HyperAgent

2024-02-05 · Yingru Li, Jiawei Xu, Lei Han, Zhi-Quan Luo

We propose HyperAgent, a reinforcement learning (RL) algorithm based on the hypermodel framework for exploration in RL. HyperAgent allows for the efficient incremental approximation of posteriors associated with an optimal action-value function ($Q^\star$) without the need for conjugacy and follows the greedy policies w.r.t. these approximate posterior samples. We demonstrate that HyperAgent offers robust performance in large-scale deep RL benchmarks. It can solve Deep Sea hard exploration problems with episodes that optimally scale with problem size and exhibits significant efficiency gains in the Atari suite. Implementing HyperAgent requires minimal code addition to well-established deep RL frameworks like DQN. We theoretically prove that, under tabular assumptions, HyperAgent achieves logarithmic per-step computational complexity while attaining sublinear regret, matching the best known randomized tabular RL algorithm.

📄 PDF Abstract BibTeX arXiv:2402.10228

Code (3)

szrlee/hyperagent 공식 구현 pytorch
szrlee/GPT-HyperAgent pytorch
szrlee/ensemble_plus_plus pytorch

Tasks

Atari GamesAtari Games 100kEfficient ExplorationLEMMAReinforcement Learning (RL)

Methods 이 논문이 사용한 방법론

Convolution A convolution is a type of matrix operation, consisting of a kernel, a small matrix of weights, that slides over input data performing element-wise multiplication with the…
Dense Connections Dense Connections, or Fully Connected Connections, are a type of layer in a deep neural network that use a linear operation where every input is connected to every output…
Q-Learning Q-Learning is an off-policy temporal difference control algorithm: $$Q\left(S\_{t}, A\_{t}\right) \leftarrow Q\left(S\_{t}, A\_{t}\right) + \alpha\left[R_{t+1} +…
DQN A DQN, or Deep Q-Network, approximates a state-value function in a Q-Learning framework with a neural network. In the Atari…

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