paper-with-me

Papers

Improving neural implicit surfaces geometry with patch warping

2021-12-17 · CVPR 2022 1 · François Darmon, Bénédicte Bascle, Jean-Clément Devaux, Pascal Monasse, Mathieu Aubry

Neural implicit surfaces have become an important technique for multi-view 3D reconstruction but their accuracy remains limited. In this paper, we argue that this comes from the difficulty to learn and render high frequency textures with neural networks. We thus propose to add to the standard neural rendering optimization a direct photo-consistency term across the different views. Intuitively, we optimize the implicit geometry so that it warps views on each other in a consistent way. We demonstrate that two elements are key to the success of such an approach: (i) warping entire patches, using the predicted occupancy and normals of the 3D points along each ray, and measuring their similarity with a robust structural similarity (SSIM); (ii) handling visibility and occlusion in such a way that incorrect warps are not given too much importance while encouraging a reconstruction as complete as possible. We evaluate our approach, dubbed NeuralWarp, on the standard DTU and EPFL benchmarks and show it outperforms state of the art unsupervised implicit surfaces reconstructions by over 20% on both datasets.

📄 PDF Abstract BibTeX arXiv:2112.09648

Code (1)

fdarmon/neuralwarp 공식 구현 pytorch

Tasks

3D ReconstructionMulti-View 3D ReconstructionNeural RenderingSSIM

Similar Papers 제목 키워드 기반

Blended Chart Surfaces: A Seamless Explicit Representation for Smooth Surface Fitting

2026-06-16 · Romy Williamson, Niloy Mitra arxiv

A surface representation suitable for geometry processing should be compact and explicit, provide global smoothness guarantees, support a wide range of surface topologies, and offer reliable access to differential quanti…

Learning Surface Parameterization for Document Image Unwarping

2021-09-29 · Sagnik Das, Ke Ma, Zhixin Shu, Dimitris Samaras

In this paper, we present a novel approach to learn texture mapping for a 3D surface and apply it to document image unwarping. We propose an efficient method to learn surface parameterization by learning a continuous bij…

3D Scene Reconstruction

Implicit-ARAP: Efficient Handle-Guided Deformation of High-Resolution Meshes and Neural Fields via Local Patch Meshing

2024-05-21 · Daniele Baieri, Filippo Maggioli, Zorah Lähner, Simone Melzi 외

In this work, we present the local patch mesh representation for neural signed distance fields. This technique allows to discretize local regions of the level sets of an input SDF by projecting and deforming flat patch m…

Reverse engineering of CAD models via clustering and approximate implicitization

2018-10-17 · Andrea Raffo, Oliver J. D. Barrowclough, Georg Muntingh

In applications like computer aided design, geometric models are often represented numerically as polynomial splines or NURBS, even when they originate from primitive geometry. For purposes such as redesign and isogeomet…

Clustering

Sensing Surface Patches in Volume Rendering for Inferring Signed Distance Functions

2024-12-21 · Sijia Jiang, Tong Wu, Jing Hua, Zhizhong Han

It is vital to recover 3D geometry from multi-view RGB images in many 3D computer vision tasks. The latest methods infer the geometry represented as a signed distance field by minimizing the rendering error on the field …

3D geometry