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Landmark-Guided Subgoal Generation in Hierarchical Reinforcement Learning

2021-10-26 · NeurIPS 2021 12 · Junsu Kim, Younggyo Seo, Jinwoo Shin

Goal-conditioned hierarchical reinforcement learning (HRL) has shown promising results for solving complex and long-horizon RL tasks. However, the action space of high-level policy in the goal-conditioned HRL is often large, so it results in poor exploration, leading to inefficiency in training. In this paper, we present HIerarchical reinforcement learning Guided by Landmarks (HIGL), a novel framework for training a high-level policy with a reduced action space guided by landmarks, i.e., promising states to explore. The key component of HIGL is twofold: (a) sampling landmarks that are informative for exploration and (b) encouraging the high-level policy to generate a subgoal towards a selected landmark. For (a), we consider two criteria: coverage of the entire visited state space (i.e., dispersion of states) and novelty of states (i.e., prediction error of a state). For (b), we select a landmark as the very first landmark in the shortest path in a graph whose nodes are landmarks. Our experiments demonstrate that our framework outperforms prior-arts across a variety of control tasks, thanks to efficient exploration guided by landmarks.

📄 PDF Abstract BibTeX arXiv:2110.13625

Code (1)

junsu-kim97/higl 공식 구현 pytorch

Tasks

Efficient ExplorationHierarchical Reinforcement Learningreinforcement-learningReinforcement LearningReinforcement Learning (RL)

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