paper-with-me

홈 › Papers

Learning 3D-Gaussian Simulators from RGB Videos

2025-03-31 · Mikel Zhobro, Andreas René Geist, Georg Martius

Learning physics simulations from video data requires maintaining spatial and temporal consistency, a challenge often addressed with strong inductive biases or ground-truth 3D information -- limiting scalability and generalization. We introduce 3DGSim, a 3D physics simulator that learns object dynamics end-to-end from multi-view RGB videos. It encodes images into a 3D Gaussian particle representation, propagates dynamics via a transformer, and renders frames using 3D Gaussian splatting. By jointly training inverse rendering with a dynamics transformer using a temporal encoding and merging layer, 3DGSimembeds physical properties into point-wise latent vectors without enforcing explicit connectivity constraints. This enables the model to capture diverse physical behaviors, from rigid to elastic and cloth-like interactions, along with realistic lighting effects that also generalize to unseen multi-body interactions and novel scene edits.

📄 PDF Abstract BibTeX arXiv:2503.24009

Code (0)

등록된 구현이 없습니다.

Tasks

Inverse Rendering

Similar Papers 제목 키워드 기반

Learning Physics-Grounded 4D Dynamics with Neural Gaussian Force Fields

2026-01-29 · Shiqian Li, Ruihong Shen, Junfeng Ni, Chang Pan 외 arxiv

Predicting physical dynamics from raw visual data remains a major challenge in AI. While recent video generation models have achieved impressive visual quality, they still cannot consistently generate physically plausibl…

Video GenerationVideo Prediction

Learning a Particle Dynamics Model with Real-world Videos

2026-05-22 · Chanho Kim, Suhas V. Sumukh, Li Fuxin arxiv

Data-driven learning approaches for physics simulation, sometimes referred to as world models, have emerged as promising alternatives to traditional physics simulators due to their differentiable nature. Prior work has d…

Point Clouds

SplatSim: Zero-Shot Sim2Real Transfer of RGB Manipulation Policies Using Gaussian Splatting

2024-09-16 · Mohammad Nomaan Qureshi, Sparsh Garg, Francisco Yandun, David Held 외

Sim2Real transfer, particularly for manipulation policies relying on RGB images, remains a critical challenge in robotics due to the significant domain shift between synthetic and real-world visual data. In this paper, w…

DrivingRecon: Large 4D Gaussian Reconstruction Model For Autonomous Driving

2024-12-12 · Hao Lu, Tianshuo Xu, Wenzhao Zheng, Yunpeng Zhang 외

Photorealistic 4D reconstruction of street scenes is essential for developing real-world simulators in autonomous driving. However, most existing methods perform this task offline and rely on time-consuming iterative pro…

4D reconstructionAutonomous DrivingNovel View Synthesis

Learning 3D Particle-based Simulators from RGB-D Videos

2023-12-08 · William F. Whitney, Tatiana Lopez-Guevara, Tobias Pfaff, Yulia Rubanova 외

Realistic simulation is critical for applications ranging from robotics to animation. Traditional analytic simulators sometimes struggle to capture sufficiently realistic simulation which can lead to problems including t…

Video EditingVideo Prediction