paper-with-me

홈 › Papers

LoRA-Edit: Controllable First-Frame-Guided Video Editing via Mask-Aware LoRA Fine-Tuning

2025-06-11 · Chenjian Gao, Lihe Ding, Xin Cai, Zhanpeng Huang, Zibin Wang, Tianfan Xue

Video editing using diffusion models has achieved remarkable results in generating high-quality edits for videos. However, current methods often rely on large-scale pretraining, limiting flexibility for specific edits. First-frame-guided editing provides control over the first frame, but lacks flexibility over subsequent frames. To address this, we propose a mask-based LoRA (Low-Rank Adaptation) tuning method that adapts pretrained Image-to-Video (I2V) models for flexible video editing. Our approach preserves background regions while enabling controllable edits propagation. This solution offers efficient and adaptable video editing without altering the model architecture. To better steer this process, we incorporate additional references, such as alternate viewpoints or representative scene states, which serve as visual anchors for how content should unfold. We address the control challenge using a mask-driven LoRA tuning strategy that adapts a pre-trained image-to-video model to the editing context. The model must learn from two distinct sources: the input video provides spatial structure and motion cues, while reference images offer appearance guidance. A spatial mask enables region-specific learning by dynamically modulating what the model attends to, ensuring that each area draws from the appropriate source. Experimental results show our method achieves superior video editing performance compared to state-of-the-art methods.

📄 PDF Abstract BibTeX arXiv:2506.10082

Code (0)

등록된 구현이 없습니다.

Tasks

Video Editing

Methods 이 논문이 사용한 방법론

Diffusion Diffusion models generate samples by gradually removing noise from a signal, and their training objective can be expressed as a reweighted variational lower-bound…

Similar Papers 제목 키워드 기반

SketchAssist: A Practical Assistant for Semantic Edits and Precise Local Redrawing

2025-12-16 · Han Zou, Yan Zhang, Ruiqi Yu, Cong Xie 외 arxiv

Sketch editing requires jointly handling high-level semantic changes and precise local redrawing, a combination that is particularly challenging for sparse, style-sensitive line art. Unlike natural images, sketches rely …

Omni-Effects: Unified and Spatially-Controllable Visual Effects Generation

2025-08-11 · Fangyuan Mao, Aiming Hao, Jintao Chen, Dongxia Liu 외 arxiv

Visual effects (VFX) are essential visual enhancements fundamental to modern cinematic production. Although video generation models offer cost-efficient solutions for VFX production, current methods are constrained by pe…

Video GenerationImage Editing

MorphoSim: An Interactive, Controllable, and Editable Language-guided 4D World Simulator

2025-10-05 · Xuehai He, Shijie Zhou, Thivyanth Venkateswaran, Kaizhi Zheng 외 arxiv

World models that support controllable and editable spatiotemporal environments are valuable for robotics, enabling scalable training data, repro ducible evaluation, and flexible task design. While recent text-to-video m…

C3Editor: Achieving Controllable Consistency in 2D Model for 3D Editing

2025-10-06 · Zeng Tao, Zheng Ding, Zeyuan Chen, Xiang Zhang 외 arxiv

Existing 2D-lifting-based 3D editing methods often encounter challenges related to inconsistency, stemming from the lack of view-consistent 2D editing models and the difficulty of ensuring consistent editing across multi…

GS-VTON: Controllable 3D Virtual Try-on with Gaussian Splatting

2024-10-07 · Yukang Cao, Masoud Hadi, Liang Pan, Ziwei Liu

Diffusion-based 2D virtual try-on (VTON) techniques have recently demonstrated strong performance, while the development of 3D VTON has largely lagged behind. Despite recent advances in text-guided 3D scene editing, inte…

3D geometry3DGS3D scene EditingVirtual Try-on