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MarsExplorer: Exploration of Unknown Terrains via Deep Reinforcement Learning and Procedurally Generated Environments

2021-07-21 · Dimitrios I. Koutras, Athanasios Ch. Kapoutsis, Angelos A. Amanatiadis, Elias B. Kosmatopoulos

This paper is an initial endeavor to bridge the gap between powerful Deep Reinforcement Learning methodologies and the problem of exploration/coverage of unknown terrains. Within this scope, MarsExplorer, an openai-gym compatible environment tailored to exploration/coverage of unknown areas, is presented. MarsExplorer translates the original robotics problem into a Reinforcement Learning setup that various off-the-shelf algorithms can tackle. Any learned policy can be straightforwardly applied to a robotic platform without an elaborate simulation model of the robot's dynamics to apply a different learning/adaptation phase. One of its core features is the controllable multi-dimensional procedural generation of terrains, which is the key for producing policies with strong generalization capabilities. Four different state-of-the-art RL algorithms (A3C, PPO, Rainbow, and SAC) are trained on the MarsExplorer environment, and a proper evaluation of their results compared to the average human-level performance is reported. In the follow-up experimental analysis, the effect of the multi-dimensional difficulty setting on the learning capabilities of the best-performing algorithm (PPO) is analyzed. A milestone result is the generation of an exploration policy that follows the Hilbert curve without providing this information to the environment or rewarding directly or indirectly Hilbert-curve-like trajectories. The experimental analysis is concluded by evaluating PPO learned policy algorithm side-by-side with frontier-based exploration strategies. A study on the performance curves revealed that PPO-based policy was capable of performing adaptive-to-the-unknown-terrain sweeping without leaving expensive-to-revisit areas uncovered, underlying the capability of RL-based methodologies to tackle exploration tasks efficiently. The source code can be found at: https://github.com/dimikout3/MarsExplorer.

📄 PDF Abstract BibTeX arXiv:2107.09996

Code (2)

dimikout3/GeneralExplorationPolicy 공식 구현
dimikout3/MarsExplorer 공식 구현

Tasks

Deep Reinforcement LearningOpenAI Gymreinforcement-learningReinforcement Learning (RL)

Methods 이 논문이 사용한 방법론

Entropy Regularization 설명 없음
PPO Proximal Policy Optimization, or PPO, is a policy gradient method for reinforcement learning. The motivation was to have an algorithm with the data efficiency and reliable…

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