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Papers

MaskRenderer: 3D-Infused Multi-Mask Realistic Face Reenactment

2023-09-10 · Tina Behrouzi, Atefeh Shahroudnejad, Payam Mousavi

We present a novel end-to-end identity-agnostic face reenactment system, MaskRenderer, that can generate realistic, high fidelity frames in real-time. Although recent face reenactment works have shown promising results, there are still significant challenges such as identity leakage and imitating mouth movements, especially for large pose changes and occluded faces. MaskRenderer tackles these problems by using (i) a 3DMM to model 3D face structure to better handle pose changes, occlusion, and mouth movements compared to 2D representations; (ii) a triplet loss function to embed the cross-reenactment during training for better identity preservation; and (iii) multi-scale occlusion, improving inpainting and restoring missing areas. Comprehensive quantitative and qualitative experiments conducted on the VoxCeleb1 test set, demonstrate that MaskRenderer outperforms state-of-the-art models on unseen faces, especially when the Source and Driving identities are very different.

📄 PDF Abstract BibTeX arXiv:2309.05095

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Tasks

Face ReenactmentTriplet

Methods 이 논문이 사용한 방법론

Triplet Loss The goal of Triplet loss, in the context of Siamese Networks, is to maximize the joint probability among all score-pairs i.e. the product of all probabilities. By using its…
Inpainting Train a convolutional neural network to generate the contents of an arbitrary image region conditioned on its surroundings.

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