Matérn Kernels for Tunable Implicit Surface Reconstruction
We propose to use the family of Mat\'ern kernels for tunable implicit surface reconstruction, building upon the recent success of kernel methods for 3D reconstruction of oriented point clouds. As we show, both, from a theoretical and practical perspective, Mat\'ern kernels have some appealing properties which make them particularly well suited for surface reconstruction -- outperforming state-of-the-art methods based on the arc-cosine kernel while being significantly easier to implement, faster to compute, and scaleable. Being stationary, we demonstrate that the Mat\'ern kernels' spectrum can be tuned in the same fashion as Fourier feature mappings help coordinate-based MLPs to overcome spectral bias. Moreover, we theoretically analyze Mat\'ern kernel's connection to SIREN networks as well as its relation to previously employed arc-cosine kernels. Finally, based on recently introduced Neural Kernel Fields, we present data-dependent Mat\'ern kernels and conclude that especially the Laplace kernel (being part of the Mat\'ern family) is extremely competitive, performing almost on par with state-of-the-art methods in the noise-free case while having a more than five times shorter training time.
Code (1)
Tasks
3D ReconstructionARCSurface ReconstructionSimilar Papers 제목 키워드 기반
3DSS: 3D Surface Splatting for Inverse Rendering
We present 3D Surface Splatting (3DSS), the first differentiable surface splatting renderer for physically-based inverse rendering from multi-view images. Our central insight is that the surface separation problem at the…
Inverse RenderingHigh-Fidelity Surface Splatting-Based 3D Reconstruction from Multi-View Images
Multi-view mesh reconstruction remains a core challenge in computer graphics and vision, especially for recovering high-frequency geometry from sparse observations. Recent methods such as 3D Gaussian Splatting (3DGS) and…
3D ReconstructionPoint CloudsTunable GMM Kernels
The recently proposed "generalized min-max" (GMM) kernel can be efficiently linearized, with direct applications in large-scale statistical learning and fast near neighbor search. The linearized GMM kernel was extensivel…
General ClassificationIPVNet: Learning Implicit Point-Voxel Features for Open-Surface 3D Reconstruction
Reconstruction of 3D open surfaces (e.g., non-watertight meshes) is an underexplored area of computer vision. Recent learning-based implicit techniques have removed previous barriers by enabling reconstruction in arbitra…
3D ReconstructionHybrid-CSR: Coupling Explicit and Implicit Shape Representation for Cortical Surface Reconstruction
We present Hybrid-CSR, a geometric deep-learning model that combines explicit and implicit shape representations for cortical surface reconstruction. Specifically, Hybrid-CSR begins with explicit deformations of template…
Surface Reconstruction