Mesh-based Camera Pairs Selection and Occlusion-Aware Masking for Mesh Refinement
Many Multi-View-Stereo algorithms extract a 3D mesh model of a scene, after fusing depth maps into a volumetric representation of the space. Due to the limited scalability of such representations, the estimated model does not capture fine details of the scene. Therefore a mesh refinement algorithm is usually applied; it improves the mesh resolution and accuracy by minimizing the photometric error induced by the 3D model into pairs of cameras. The choice of these pairs significantly affects the quality of the refinement and usually relies on sparse 3D points belonging to the surface. Instead, in this paper, to increase the quality of pairs selection, we exploit the 3D model (before the refinement) to compute five metrics: scene coverage, mutual image overlap, image resolution, camera parallax, and a new symmetry term. To improve the refinement robustness, we also propose an explicit method to manage occlusions, which may negatively affect the computation of the photometric error. The proposed method takes into account the depth of the model while computing the similarity measure and its gradient. We quantitatively and qualitatively validated our approach on publicly available datasets against state of the art reconstruction methods.
Code (0)
등록된 구현이 없습니다.
Similar Papers 제목 키워드 기반
GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Cameras
We present an approach for 3D global human mesh recovery from monocular videos recorded with dynamic cameras. Our approach is robust to severe and long-term occlusions and tracks human bodies even when they go outside th…
3D Human Pose EstimationGlobal 3D Human Pose Estimationglobal-optimizationHuman Mesh RecoveryScene and Human in One World: Reconstruction in a Feedforward Pass
Reconstructing humans in dynamic scenes from moving monocular cameras remains challenging due to scale ambiguity, human-scene misalignment, and occlusion interference. Rather than treating human mesh recovery and scene r…
Human Mesh RecoveryFish2Mesh Transformer: 3D Human Mesh Recovery from Egocentric Vision
Egocentric human body estimation allows for the inference of user body pose and shape from a wearable camera's first-person perspective. Although research has used pose estimation techniques to overcome self-occlusions a…
Human Mesh RecoveryPose EstimationPositionFactorizedHMR: A Hybrid Framework for Video Human Mesh Recovery
Human Mesh Recovery (HMR) is fundamentally ambiguous: under occlusion or weak depth cues, multiple 3D bodies can explain the same image evidence. This ambiguity is not uniform across the body, as torso pose and root stru…
Human Mesh RecoveryH2ONet: Hand-Occlusion-and-Orientation-Aware Network for Real-Time 3D Hand Mesh Reconstruction
Real-time 3D hand mesh reconstruction is challenging, especially when the hand is holding some object. Beyond the previous methods, we design H2ONet to fully exploit non-occluded information from multiple frames to b…
3D Hand Pose Estimation