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Modeling User Behavior with Graph Convolution for Personalized Product Search

2022-02-12 · Fan Lu, Qimai Li, Bo Liu, Xiao-Ming Wu, Xiaotong Zhang, Fuyu Lv, Guli Lin, Sen Li, Taiwei Jin, Keping Yang

User preference modeling is a vital yet challenging problem in personalized product search. In recent years, latent space based methods have achieved state-of-the-art performance by jointly learning semantic representations of products, users, and text tokens. However, existing methods are limited in their ability to model user preferences. They typically represent users by the products they visited in a short span of time using attentive models and lack the ability to exploit relational information such as user-product interactions or item co-occurrence relations. In this work, we propose to address the limitations of prior arts by exploring local and global user behavior patterns on a user successive behavior graph, which is constructed by utilizing short-term actions of all users. To capture implicit user preference signals and collaborative patterns, we use an efficient jumping graph convolution to explore high-order relations to enrich product representations for user preference modeling. Our approach can be seamlessly integrated with existing latent space based methods and be potentially applied in any product retrieval method that uses purchase history to model user preferences. Extensive experiments on eight Amazon benchmarks demonstrate the effectiveness and potential of our approach. The source code is available at \url{https://github.com/floatSDSDS/SBG}.

📄 PDF Abstract BibTeX arXiv:2202.06081

Code (1)

floatsdsds/sbg 공식 구현 pytorch

Tasks

Learning Semantic RepresentationsRetrieval

Methods 이 논문이 사용한 방법론

Convolution A convolution is a type of matrix operation, consisting of a kernel, a small matrix of weights, that slides over input data performing element-wise multiplication with the…

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