MOSAIC: Bridging the Sim-to-Real Gap in Generalist Humanoid Motion Tracking and Teleoperation with Rapid Residual Adaptation
Generalist humanoid motion trackers have recently achieved strong simulation metrics by scaling data and training, yet often remain brittle on hardware during sustained teleoperation due to interface- and dynamics-induced errors. We present MOSAIC, an open-source, full-stack system for humanoid motion tracking and whole-body teleoperation across multiple interfaces. MOSAIC first learns a teleoperation-oriented general motion tracker via RL on a multi-source motion bank with adaptive resampling and rewards that emphasize world-frame motion consistency, which is critical for mobile teleoperation. To bridge the sim-to-real interface gap without sacrificing generality, MOSAIC then performs rapid residual adaptation: an interface-specific policy is trained using minimal interface-specific data, and then distilled into the general tracker through an additive residual module, outperforming naive fine-tuning or continual learning. We validate MOSAIC with systematic ablations, out-of-distribution benchmarking, and real-robot experiments demonstrating robust offline motion replay and online long-horizon teleoperation under realistic latency and noise. Project page: baai-humanoid.github.io/MOSAIC.
Code (0)
등록된 구현이 없습니다.
Tasks
Continual LearningSimilar Papers 제목 키워드 기반
From Experts to a Generalist: Toward General Whole-Body Control for Humanoid Robots
Achieving general agile whole-body control on humanoid robots remains a major challenge due to diverse motion demands and data conflicts. While existing frameworks excel in training single motion-specific policies, they …
ClusteringExtreme-RGMT: Continual Learning of Highly Dynamic Skills for Robust Generalist Humanoid Control
Humans can progressively acquire highly dynamic motor skills while preserving reliable everyday motor abilities. In contrast, existing humanoid controllers face a trade-off between generalist and specialist capabilities:…
Continual LearningHAF: Adapting Generalist VLAs to Humanoid Whole-Body Loco-manipulation via Hierarchical Action Flow and Spectral Latent RL
Humanoid robots hold great promise as general-purpose agents in human-centered environments, yet generalist vision-language-action (VLA) foundation models are not readily applicable to humanoid whole-body loco-manipulati…
Dimensionality ReductionReinforcement LearningX-Loco: Towards Generalist Humanoid Locomotion Control via Synergetic Policy Distillation
While recent advances have demonstrated strong performance in individual humanoid skills such as upright locomotion, fall recovery and whole-body coordination, learning a single policy that masters all these skills remai…
SONIC: Supersizing Motion Tracking for Natural Humanoid Whole-Body Control
Despite the rise of billion-parameter foundation models trained across thousands of graphical processing units (GPUs), similar scaling gains have not been shown for humanoid control. Current neural controllers for humano…