MotionDiff: Training-free Zero-shot Interactive Motion Editing via Flow-assisted Multi-view Diffusion
Generative models have made remarkable advancements and are capable of producing high-quality content. However, performing controllable editing with generative models remains challenging, due to their inherent uncertainty in outputs. This challenge is praticularly pronounced in motion editing, which involves the processing of spatial information. While some physics-based generative methods have attempted to implement motion editing, they typically operate on single-view images with simple motions, such as translation and dragging. These methods struggle to handle complex rotation and stretching motions and ensure multi-view consistency, often necessitating resource-intensive retraining. To address these challenges, we propose MotionDiff, a training-free zero-shot diffusion method that leverages optical flow for complex multi-view motion editing. Specifically, given a static scene, users can interactively select objects of interest to add motion priors. The proposed Point Kinematic Model (PKM) then estimates corresponding multi-view optical flows during the Multi-view Flow Estimation Stage (MFES). Subsequently, these optical flows are utilized to generate multi-view motion results through decoupled motion representation in the Multi-view Motion Diffusion Stage (MMDS). Extensive experiments demonstrate that MotionDiff outperforms other physics-based generative motion editing methods in achieving high-quality multi-view consistent motion results. Notably, MotionDiff does not require retraining, enabling users to conveniently adapt it for various down-stream tasks.
Code (0)
등록된 구현이 없습니다.
Tasks
Optical Flow EstimationMethods 이 논문이 사용한 방법론
Similar Papers 제목 키워드 기반
MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Model
Human motion modeling is important for many modern graphics applications, which typically require professional skills. In order to remove the skill barriers for laymen, recent motion generation methods can directly gener…
DenoisingMotion GenerationMotion SynthesisOne-Shot Reinforcement Learning for Robot Navigation with Interactive Replay
Recently, model-free reinforcement learning algorithms have been shown to solve challenging problems by learning from extensive interaction with the environment. A significant issue with transferring this success to the …
Navigatereinforcement-learningReinforcement LearningReinforcement Learning (RL)+1MotionDiffuser: Controllable Multi-Agent Motion Prediction using Diffusion
We present MotionDiffuser, a diffusion based representation for the joint distribution of future trajectories over multiple agents. Such representation has several key advantages: first, our model learns a highly multimo…
Motion Forecastingmotion predictionPredictionMotion Generation from Fine-grained Textual Descriptions
The task of text2motion is to generate human motion sequences from given textual descriptions, where the model explores diverse mappings from natural language instructions to human body movements. While most existing wor…
Motion GenerationDual Memory Networks: A Versatile Adaptation Approach for Vision-Language Models
With the emergence of pre-trained vision-language models like CLIP, how to adapt them to various downstream classification tasks has garnered significant attention in recent research. The adaptation strategies can be typ…