Multimodal Reward Shaping for Efficient Exploration in Reinforcement Learning
Maintaining the long-term exploration capability of the agent remains one of the critical challenges in deep reinforcement learning. A representative solution is to leverage reward shaping to provide intrinsic rewards for the agent to encourage exploration. However, most existing methods suffer from vanishing intrinsic rewards, which cannot provide sustainable exploration incentives. Moreover, they rely heavily on complex models and additional memory to record learning procedures, resulting in high computational complexity and low robustness. To tackle this problem, entropy-based methods are proposed to evaluate the global exploration performance, encouraging the agent to visit the state space more equitably. However, the sample complexity of estimating the state visitation entropy is prohibitive when handling environments with high-dimensional observations. In this paper, we introduce a novel metric entitled Jain's fairness index (JFI) to replace the entropy regularizer, which solves the exploration problem from a brand new perspective. In sharp contrast to the entropy regularizer, JFI is more computable and robust and can be easily applied generalized into arbitrary tasks. Furthermore, we leverage a variational auto-encoder (VAE) model to capture the life-long novelty of states, which is combined with the global JFI score to form multimodal intrinsic rewards. Finally, extensive simulation results demonstrate that our multimodal reward shaping (MMRS) method can achieve higher performance than other benchmark schemes.
Code (0)
등록된 구현이 없습니다.
Tasks
Deep Reinforcement LearningEfficient ExplorationFairnessreinforcement-learningReinforcement LearningReinforcement Learning (RL)Similar Papers 제목 키워드 기반
Automatic Intrinsic Reward Shaping for Exploration in Deep Reinforcement Learning
We present AIRS: Automatic Intrinsic Reward Shaping that intelligently and adaptively provides high-quality intrinsic rewards to enhance exploration in reinforcement learning (RL). More specifically, AIRS selects shaping…
BenchmarkingDeep Reinforcement Learningreinforcement-learningReinforcement Learning+1Logic-based Reward Shaping for Multi-Agent Reinforcement Learning
Reinforcement learning (RL) relies heavily on exploration to learn from its environment and maximize observed rewards. Therefore, it is essential to design a reward function that guarantees optimal learning from the rece…
Multi-agent Reinforcement Learningreinforcement-learningReinforcement LearningReinforcement Learning (RL)ARMS: Automatic Reward Shaping for Sparse-Reward Multi-Agent Reinforcement Learning
Sparse rewards are a major bottleneck in multi-agent reinforcement learning (MARL), where simultaneous learning induces non-stationarity and makes reward design especially delicate. Reward shaping can accelerate learning…
Multi-agent Reinforcement LearningAction Guidance: Getting the Best of Sparse Rewards and Shaped Rewards for Real-time Strategy Games
Training agents using Reinforcement Learning in games with sparse rewards is a challenging problem, since large amounts of exploration are required to retrieve even the first reward. To tackle this problem, a common appr…
Real-Time Strategy GamesReinforcement Learning (RL)RLFR: Extending Reinforcement Learning for LLMs with Flow Environment
Reinforcement Learning with Verifiable Rewards (RLVR) has recently emerged as a promising framework for improving reasoning abilities in Large Language Models (LLMs). However, policy optimized with binary verification pr…
Reinforcement LearningMultimodal Reasoning