Neural Scene Graphs for Dynamic Scenes
Recent implicit neural rendering methods have demonstrated that it is possible to learn accurate view synthesis for complex scenes by predicting their volumetric density and color supervised solely by a set of RGB images. However, existing methods are restricted to learning efficient representations of static scenes that encode all scene objects into a single neural network, and lack the ability to represent dynamic scenes and decompositions into individual scene objects. In this work, we present the first neural rendering method that decomposes dynamic scenes into scene graphs. We propose a learned scene graph representation, which encodes object transformation and radiance, to efficiently render novel arrangements and views of the scene. To this end, we learn implicitly encoded scenes, combined with a jointly learned latent representation to describe objects with a single implicit function. We assess the proposed method on synthetic and real automotive data, validating that our approach learns dynamic scenes -- only by observing a video of this scene -- and allows for rendering novel photo-realistic views of novel scene compositions with unseen sets of objects at unseen poses.
Code (2)
Tasks
Neural RenderingMethods 이 논문이 사용한 방법론
Similar Papers 제목 키워드 기반
SCENE: Reasoning about Traffic Scenes using Heterogeneous Graph Neural Networks
Understanding traffic scenes requires considering heterogeneous information about dynamic agents and the static infrastructure. In this work we propose SCENE, a methodology to encode diverse traffic scenes in heterogeneo…
Graph Neural NetworkKnowledge GraphsNode Classification3D Dynamic Scene Graphs: Actionable Spatial Perception with Places, Objects, and Humans
We present a unified representation for actionable spatial perception: 3D Dynamic Scene Graphs. Scene graphs are directed graphs where nodes represent entities in the scene (e.g. objects, walls, rooms), and edges represe…
3D ReconstructionHuman DetectionRobot Task PlanningSimultaneous Localization and Mapping+1Controllable 3D Outdoor Scene Generation via Scene Graphs
Three-dimensional scene generation is crucial in computer vision, with applications spanning autonomous driving, gaming and the metaverse. Current methods either lack user control or rely on imprecise, non-intuitive cond…
Autonomous DrivingScene GenerationEchoScene: Indoor Scene Generation via Information Echo over Scene Graph Diffusion
We present EchoScene, an interactive and controllable generative model that generates 3D indoor scenes on scene graphs. EchoScene leverages a dual-branch diffusion model that dynamically adapts to scene graphs. Existing …
3D Object RetrievalDenoisingScene GenerationTexture SynthesisNeural Atlas Graphs for Dynamic Scene Decomposition and Editing
Learning editable high-resolution scene representations for dynamic scenes is an open problem with applications across the domains from autonomous driving to creative editing - the most successful approaches today make a…
Autonomous Driving