NPLMV-PS: Neural Point-Light Multi-View Photometric Stereo
In this work we present a novel multi-view photometric stereo (MVPS) method. Like many works in 3D reconstruction we are leveraging neural shape representations and learnt renderers. However, our work differs from the state-of-the-art multi-view PS methods such as PS-NeRF or Supernormal in that we explicitly leverage per-pixel intensity renderings rather than relying mainly on estimated normals. We model point light attenuation and explicitly raytrace cast shadows in order to best approximate the incoming radiance for each point. The estimated incoming radiance is used as input to a fully neural material renderer that uses minimal prior assumptions and it is jointly optimised with the surface. Estimated normals and segmentation maps are also incorporated in order to maximise the surface accuracy. Our method is among the first (along with Supernormal) to outperform the classical MVPS approach proposed by the DiLiGenT-MV benchmark and achieves average 0.2mm Chamfer distance for objects imaged at approx 1.5m distance away with approximate 400x400 resolution. Moreover, our method shows high robustness to the sparse MVPS setup (6 views, 6 lights) greatly outperforming the SOTA competitor (0.38mm vs 0.61mm), illustrating the importance of neural rendering in multi-view photometric stereo.
Code (0)
등록된 구현이 없습니다.
Tasks
3D ReconstructionNeRFNeural RenderingSimilar Papers 제목 키워드 기반
MVCPS-NeuS: Multi-view Constrained Photometric Stereo for Neural Surface Reconstruction
Multi-view photometric stereo (MVPS) recovers a high-fidelity 3D shape of a scene by benefiting from both multi-view stereo and photometric stereo. While photometric stereo boosts detailed shape reconstruction it nec…
Surface ReconstructionEar-to-ear Capture of Facial Intrinsics
We present a practical approach to capturing ear-to-ear face models comprising both 3D meshes and intrinsic textures (i.e. diffuse and specular albedo). Our approach is a hybrid of geometric and photometric methods and r…
Face ModelLUCES-MV: A Multi-View Dataset for Near-Field Point Light Source Photometric Stereo
The biggest improvements in Photometric Stereo (PS) field has recently come from adoption of differentiable volumetric rendering techniques such as NeRF or Neural SDF achieving impressive reconstruction error of 0.2mm on…
3D ReconstructionCamera CalibrationNeRFNeural Multi-View Self-Calibrated Photometric Stereo without Photometric Stereo Cues
We propose a neural inverse rendering approach that jointly reconstructs geometry, spatially varying reflectance, and lighting conditions from multi-view images captured under varying directional lighting. Unlike prior m…
Inverse RenderingMulti-view Photometric Stereo with Spatially Varying Isotropic Materials
We present a method to capture both 3D shape and spatially varying reflectance with a multi-view photometric stereo technique that works for general isotropic materials. Our data capture setup is simple, which consists o…