OpenSU3D: Open World 3D Scene Understanding using Foundation Models
In this paper, we present a novel, scalable approach for constructing open set, instance-level 3D scene representations, advancing open world understanding of 3D environments. Existing methods require pre-constructed 3D scenes and face scalability issues due to per-point feature vector learning, limiting their efficacy with complex queries. Our method overcomes these limitations by incrementally building instance-level 3D scene representations using 2D foundation models, efficiently aggregating instance-level details such as masks, feature vectors, names, and captions. We introduce fusion schemes for feature vectors to enhance their contextual knowledge and performance on complex queries. Additionally, we explore large language models for robust automatic annotation and spatial reasoning tasks. We evaluate our proposed approach on multiple scenes from ScanNet and Replica datasets demonstrating zero-shot generalization capabilities, exceeding current state-of-the-art methods in open world 3D scene understanding.
Code (0)
등록된 구현이 없습니다.
Tasks
Scene UnderstandingSpatial ReasoningZero-shot GeneralizationSimilar Papers 제목 키워드 기반
OpenSUN3D: 1st Workshop Challenge on Open-Vocabulary 3D Scene Understanding
This report provides an overview of the challenge hosted at the OpenSUN3D Workshop on Open-Vocabulary 3D Scene Understanding held in conjunction with ICCV 2023. The goal of this workshop series is to provide a platform f…
Scene UnderstandingOpen Scene Understanding: Grounded Situation Recognition Meets Segment Anything for Helping People with Visual Impairments
Grounded Situation Recognition (GSR) is capable of recognizing and interpreting visual scenes in a contextually intuitive way, yielding salient activities (verbs) and the involved entities (roles) depicted in images. In …
DecoderGrounded Situation RecognitionNavigateScene UnderstandingShading Annotations in the Wild
Understanding shading effects in images is critical for a variety of vision and graphics problems, including intrinsic image decomposition, shadow removal, image relighting, and inverse rendering. As is the case with oth…
Image RelightingIntrinsic Image DecompositionInverse RenderingShadow RemovalOpenSubject: Leveraging Video-Derived Identity and Diversity Priors for Subject-driven Image Generation and Manipulation
Despite the promising progress in subject-driven image generation, current models often deviate from the reference identities and struggle in complex scenes with multiple subjects. To address this challenge, we introduce…
Image GenerationDeep Filter Banks for Texture Recognition and Segmentation
Research in texture recognition often concentrates on the problem of material recognition in uncluttered conditions, an assumption rarely met by applications. In this work we conduct a first study of material and describ…
Material RecognitionScene Recognition