paper-with-me

Papers

PartDiffuser: Part-wise 3D Mesh Generation via Discrete Diffusion

2025-11-24 · Yichen Yang, Hong Li, Haodong Zhu, Linin Yang, Guojun Lei, Sheng Xu, Baochang Zhang arxiv

Existing autoregressive (AR) methods for generating artist-designed meshes struggle to balance global structural consistency with high-fidelity local details, and are susceptible to error accumulation. To address this, we propose PartDiffuser, a novel semi-autoregressive diffusion framework for point-cloud-to-mesh generation. The method first performs semantic segmentation on the mesh and then operates in a "part-wise" manner: it employs autoregression between parts to ensure global topology, while utilizing a parallel discrete diffusion process within each semantic part to precisely reconstruct high-frequency geometric features. PartDiffuser is based on the DiT architecture and introduces a part-aware cross-attention mechanism, using point clouds as hierarchical geometric conditioning to dynamically control the generation process, thereby effectively decoupling the global and local generation tasks. Experiments demonstrate that this method significantly outperforms state-of-the-art (SOTA) models in generating 3D meshes with rich detail, exhibiting exceptional detail representation suitable for real-world applications.

📄 PDF Abstract BibTeX arXiv:2511.18801

Code (0)

등록된 구현이 없습니다.

Tasks

Semantic SegmentationPoint Clouds

Similar Papers 제목 키워드 기반

LATO.2: Factorized 3D Mesh Generation with Vertex and Topology Flow

2026-07-12 · Hang Long, Tianhao Zhao, Junkai Lin, Youjia Zhang 외 arxiv

Flow matching over carefully designed latent representations has recently emerged as a powerful paradigm for topology-aware mesh generation. Existing approaches, however, model vertices and connectivity jointly in a join…

MeshFlow: Efficient Artistic Mesh Generation via MeshVAE and Flow-based Diffusion Transformer

2026-06-03 · Weiyu Li, Antoine Toisoul, Tom Monnier, Roman Shapovalov 외 arxiv

We present MeshFlow, a new method for generating artist-like 3D meshes. Current mesh generators often adopt Auto-Regressive (AR) next-token prediction, a natural choice given the discrete nature of mesh topology. However…

TextHOI-3D: Text-to-3D Hand-Object Interaction via Discrete Multi-View Generation and Joint Mesh Optimization

2026-06-10 · Zixiong Hao, Zhencun Jiang arxiv

Text-conditioned 3D generation has progressed rapidly for images and isolated objects, but producing a hand-object mesh remains challenging: the output must preserve language semantics, cross-view consistency, object geo…

3D Generation

PolyFlow: Continuous Topology Embedding Flow Matching for Artist-style Mesh Generation

2026-06-25 · Chunshi Wang, Haohan Weng, Junliang Ye, Biwen Lei 외 hf

Autoregressive Transformers dominate high-quality mesh generation by producing artist-worthy topologies, yet their inherent sequential decoding induces substantial computational overhead, falling orders of magnitude slow…

Mesh BDF: Barycentric Dominance Field for 3D Native Mesh Generation

2026-06-30 · Gaochao Song, Haohan Weng, Luo Zhang, Zibo Zhao 외 arxiv

Autoregressive (AR) modeling has recently achieved remarkable progress in native 3D mesh generation, largely due to its natural ability to handle variable-length, discrete data structures. However, the inherent constrain…