paper-with-me

홈 › Papers

PCE-GAN: A Generative Adversarial Network for Point Cloud Attribute Quality Enhancement based on Optimal Transport

2025-02-26 · Tian Guo, Hui Yuan, Qi Liu, Honglei Su, Raouf Hamzaoui, Sam Kwong

Point cloud compression significantly reduces data volume but sacrifices reconstruction quality, highlighting the need for advanced quality enhancement techniques. Most existing approaches focus primarily on point-to-point fidelity, often neglecting the importance of perceptual quality as interpreted by the human visual system. To address this issue, we propose a generative adversarial network for point cloud quality enhancement (PCE-GAN), grounded in optimal transport theory, with the goal of simultaneously optimizing both data fidelity and perceptual quality. The generator consists of a local feature extraction (LFE) unit, a global spatial correlation (GSC) unit and a feature squeeze unit. The LFE unit uses dynamic graph construction and a graph attention mechanism to efficiently extract local features, placing greater emphasis on points with severe distortion. The GSC unit uses the geometry information of neighboring patches to construct an extended local neighborhood and introduces a transformer-style structure to capture long-range global correlations. The discriminator computes the deviation between the probability distributions of the enhanced point cloud and the original point cloud, guiding the generator to achieve high quality reconstruction. Experimental results show that the proposed method achieves state-of-the-art performance. Specifically, when applying PCE-GAN to the latest geometry-based point cloud compression (G-PCC) test model, it achieves an average BD-rate of -19.2% compared with the PredLift coding configuration and -18.3% compared with the RAHT coding configuration. Subjective comparisons show a significant improvement in texture clarity and color transitions, revealing finer details and more natural color gradients.

📄 PDF Abstract BibTeX arXiv:2503.00047

Code (0)

등록된 구현이 없습니다.

Tasks

AttributeGenerative Adversarial NetworkGraph Attentiongraph construction

Methods 이 논문이 사용한 방법론

Softmax The Softmax output function transforms a previous layer's output into a vector of probabilities. It is commonly used for multiclass classification. Given an input vector $x$…
Attention 설명 없음
Focus 설명 없음

Similar Papers 제목 키워드 기반

PCAC-GAN: A Sparse-Tensor-Based Generative Adversarial Network for 3D Point Cloud Attribute Compression

2024-07-08 · Xiaolong Mao, Hui Yuan, Xin Lu, Raouf Hamzaoui 외

Learning-based methods have proven successful in compressing geometric information for point clouds. For attribute compression, however, they still lag behind non-learning-based methods such as the MPEG G-PCC standard. T…

AttributeComputational EfficiencyGenerative Adversarial Network

Shape Generation using Spatially Partitioned Point Clouds

2017-07-19 · Matheus Gadelha, Subhransu Maji, Rui Wang

We propose a method to generate 3D shapes using point clouds. Given a point-cloud representation of a 3D shape, our method builds a kd-tree to spatially partition the points. This orders them consistently across all shap…

Generating Unrestricted 3D Adversarial Point Clouds

2021-11-17 · Xuelong Dai, YanJie Li, Hua Dai, Bin Xiao

Utilizing 3D point cloud data has become an urgent need for the deployment of artificial intelligence in many areas like facial recognition and self-driving. However, deep learning for 3D point clouds is still vulnerable…

Adversarial AttackGenerative Adversarial Network

A Conditional Generative Adversarial Network for Rendering Point Clouds

2019-06-17 · IEEE 2019 CVPR Workshop 2019 6 · Rowel Atienza

In computer graphics, point clouds from laser scanning devices are difficult to render into photo-realistic images due to lack of information they carry about color, normal, lighting, and connection between points. Rende…

Generative Adversarial NetworkSurface Reconstruction

StarNet: Style-Aware 3D Point Cloud Generation

2023-03-28 · Yunfan Zhang, Hao Wang, Guosheng Lin, Vun Chan Hua Nicholas 외

This paper investigates an open research task of reconstructing and generating 3D point clouds. Most existing works of 3D generative models directly take the Gaussian prior as input for the decoder to generate 3D point c…

DecoderGenerating 3D Point CloudsPoint Cloud GenerationPoint cloud reconstruction