paper-with-me

Papers

Physically-guided Image Generation for Multi-Projection Mapping

2026-06-21 · Xingyun Liu, Yuqi Li, Jinhui Xiang, Pinyan Tang, Chong Wang arxiv

Projection Mapping (PM) enables seamless superimposition of digital content onto real-world 3D objects, serving as a fundamental technique for immersive visualization, digital twins, and interactive art. Although text-to-image diffusion models have greatly facilitated customized content creation, directly integrating them into practical PM pipelines remains challenging due to the mismatch between idealized 2D generation and physical constraints. To bridge this gap, this paper formalizes two application-level generative paradigms: the cooperative paradigm (harmonizing generated semantics with physical attributes) and the adversarial paradigm (eliminating surface interference via radiometric compensation). Based on this, we propose ConPhyG, a unified controllable physically-guided generative multi-projection mapping framework that enables creators to interactively adjust physical constraints and flexibly switch generative paradigms. In cooperative mode, multi-dimensional physical priors (per-pixel gamut, depth, and edges) are injected into the diffusion process. In adversarial mode, the framework releases the generative potential and applies bounded numerical optimization for multi-projector radiometric compensation. It allows users to dynamically switch constraints to balance artistic freedom with physical feasibility. Furthermore, we extend ConPhyG to 360-degree multi-view consistent PM using a sequential generation strategy. Quantitative and qualitative evaluations on a real-world four-projector setup demonstrate that ConPhyG significantly outperforms state-of-the-art methods in geometric alignment, gamut utilization, and semantic fidelity.

📄 PDF Abstract BibTeX arXiv:2606.22477

Code (0)

등록된 구현이 없습니다.

Tasks

Image Generation

Similar Papers 제목 키워드 기반

PhyCAGE: Physically Plausible Compositional 3D Asset Generation from a Single Image

2024-11-27 · Han Yan, Mingrui Zhang, Yang Li, Chao Ma 외

We present PhyCAGE, the first approach for physically plausible compositional 3D asset generation from a single image. Given an input image, we first generate consistent multi-view images for components of the assets. Th…

3DPhysVideo: Consistency-Guided Flow SDE for Video Generation via 3D Scene Reconstruction and Physical Simulation

2026-05-16 · Hwidong Kim, Yunho Kim, Tae-Kyun Kim arxiv

Video generative models have made remarkable progress, yet they often yield visual artifacts that violate grounding in physical dynamics. Recent works such as PhysGen3D tackle single image-to-3D physics through mesh reco…

3D ReconstructionVideo GenerationPoint Clouds

PhaseFlow4D: Physically Constrained 4D Beam Reconstruction via Feedback-Guided Latent Diffusion

2026-04-04 · Alexander Scheinker, Alexander Plastun, Peter Ostroumov arxiv

We address the problem of recovering a time-varying 4D distribution from a sparse sequence of 2D projections - analogous to novel-view synthesis from sparse cameras, but applied to the 4D transverse phase space density $…

ZeroScene: A Zero-Shot Framework for 3D Scene Generation from a Single Image and Controllable Texture Editing

2025-09-28 · Xiang Tang, Ruotong Li, Xiaopeng Fan arxiv

In the field of 3D content generation, single image scene reconstruction methods still struggle to simultaneously ensure the quality of individual assets and the coherence of the overall scene in complex environments, wh…

Scene GenerationImage Generation

Transformation-driven generation of comparable projection images from multimodal anatomical scenes

2026-06-15 · Dariusz Pojda, Krzysztof Domino, Michał Tarnawski, Agnieszka Anna Tomaka arxiv

This work addresses the computational problem of generating reproducible projection-space observations from heterogeneous anatomical scenes whose components may undergo independent spatial transformations. We propose a t…