Prediction of Video Game Development Problems Based on Postmortems using Different Word Embedding Techniques
The interactive entertainment industry is being actively involved with the development, marketing and sale of video games in the past decade. The increasing interest in video games has led to an increase in video game development techniques and methods. It has emerged as an immensely large sector, and now it has grown to be larger than the movie and music industry combined. The postmortem of a game outlines and analyzes the game’s history, team goals, what went right, and what went wrong with the game. Despite its significance, there is little understanding related to the challenges encountered by the programmers. Postmortems are not properly maintained and are informally written, leading to a lack of trustworthiness. In this study, we perform a systematic analysis on different problems faced in the video game development. The need for automation and ML techniques arises because it could help game developers easily identify the exact problem from the description, and hence be able to easily find a solution. This work could also help developers in identifying frequent mistakes that could be avoided, and will provide researchers a beginning point to further consider game development in context of software engineering.
Code (0)
등록된 구현이 없습니다.
Tasks
MarketingSimilar Papers 제목 키워드 기반
Disentangling Controllable Object through Video Prediction Improves Visual Reinforcement Learning
In many vision-based reinforcement learning (RL) problems, the agent controls a movable object in its visual field, e.g., the player's avatar in video games and the robotic arm in visual grasping and manipulation. Levera…
Atari GamesObjectPredictionreinforcement-learning+3Agents Play Thousands of 3D Video Games
We present PORTAL, a novel framework for developing artificial intelligence agents capable of playing thousands of 3D video games through language-guided policy generation. By transforming decision-making problems into l…
FPS GamesLanguage ModelingLanguage ModellingLearning-Based Video Game Development in MLP@UoM: An Overview
In general, video games not only prevail in entertainment but also have become an alternative methodology for knowledge learning, skill acquisition and assistance for medical treatment as well as health care in education…
BIG-bench Machine LearningHunyuan-Game: Industrial-grade Intelligent Game Creation Model
Intelligent game creation represents a transformative advancement in game development, utilizing generative artificial intelligence to dynamically generate and enhance game content. Despite notable progress in generative…
Image GenerationImage to Video GenerationSuper-ResolutionText to Image Generation+3Learning to Identify Perceptual Bugs in 3D Video Games
Automated Bug Detection (ABD) in video games is composed of two distinct but complementary problems: automated game exploration and bug identification. Automated game exploration has received much recent attention, spurr…