paper-with-me

홈 › Papers

Radiometric Scene Decomposition: Scene Reflectance, Illumination, and Geometry from RGB-D Images

2016-04-05 · Stephen Lombardi, Ko Nishino

Recovering the radiometric properties of a scene (i.e., the reflectance, illumination, and geometry) is a long-sought ability of computer vision that can provide invaluable information for a wide range of applications. Deciphering the radiometric ingredients from the appearance of a real-world scene, as opposed to a single isolated object, is particularly challenging as it generally consists of various objects with different material compositions exhibiting complex reflectance and light interactions that are also part of the illumination. We introduce the first method for radiometric scene decomposition that handles those intricacies. We use RGB-D images to bootstrap geometry recovery and simultaneously recover the complex reflectance and natural illumination while refining the noisy initial geometry and segmenting the scene into different material regions. Most important, we handle real-world scenes consisting of multiple objects of unknown materials, which necessitates the modeling of spatially-varying complex reflectance, natural illumination, texture, interreflection and shadows. We systematically evaluate the effectiveness of our method on synthetic scenes and demonstrate its application to real-world scenes. The results show that rich radiometric information can be recovered from RGB-D images and demonstrate a new role RGB-D sensors can play for general scene understanding tasks.

📄 PDF Abstract BibTeX arXiv:1604.01354

Code (0)

등록된 구현이 없습니다.

Tasks

Scene Understanding

Similar Papers 제목 키워드 기반

Under One Sun: Multi-Object Generative Perception of Materials and Illumination

2026-03-19 · Nobuo Yoshii, Xinran Nicole Han, Ryo Kawahara, Todd Zickler 외 arxiv

We introduce Multi-Object Generative Perception (MultiGP), a generative inverse rendering method for stochastic sampling of all radiometric constituents -- reflectance, texture, and illumination -- underlying object appe…

Inverse Rendering

GLOW: Global Illumination-Aware Inverse Rendering of Indoor Scenes Captured with Dynamic Co-Located Light & Camera

2025-11-28 · Jiaye Wu, Saeed Hadadan, Geng Lin, Peihan Tu 외 arxiv

Inverse rendering of indoor scenes remains challenging due to the ambiguity between reflectance and lighting, exacerbated by inter-reflections among multiple objects. While natural illumination-based methods struggle to …

Inverse Rendering

Intrinsic Decomposition of Image Sequences From Local Temporal Variations

2015-12-01 · ICCV 2015 12 · Pierre-Yves Laffont, Jean-Charles Bazin

We present a method for intrinsic image decomposition, which aims to decompose images into reflectance and shading layers. Our input is a sequence of images with varying illumination acquired by a static camera, e.g. an …

Intrinsic Image Decomposition

Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decomposition

2021-10-27 · NeurIPS 2021 12 · Mark Boss, Varun Jampani, Raphael Braun, Ce Liu 외

Decomposing a scene into its shape, reflectance and illumination is a fundamental problem in computer vision and graphics. Neural approaches such as NeRF have achieved remarkable success in view synthesis, but do not exp…

NeRFNovel View Synthesis

Real-Time Global Illumination Decomposition of Videos

2019-08-06 · Abhimitra Meka, Mohammad Shafiei, Michael Zollhoefer, Christian Richardt 외

We propose the first approach for the decomposition of a monocular color video into direct and indirect illumination components in real time. We retrieve, in separate layers, the contribution made to the scene appearance…