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Papers

Realistic Defocus Blur for Multiplane Computer-Generated Holography

2022-05-14 · Koray Kavaklı, Yuta Itoh, Hakan Urey, Kaan Akşit

This paper introduces a new multiplane CGH computation method to reconstruct artefact-free high-quality holograms with natural-looking defocus blur. Our method introduces a new targeting scheme and a new loss function. While the targeting scheme accounts for defocused parts of the scene at each depth plane, the new loss function analyzes focused and defocused parts separately in reconstructed images. Our method support phase-only CGH calculations using various iterative (e.g., Gerchberg-Saxton, Gradient Descent) and non-iterative (e.g., Double Phase) CGH techniques. We achieve our best image quality using a modified gradient descent-based optimization recipe where we introduce a constraint inspired by the double phase method. We validate our method experimentally using our proof-of-concept holographic display, comparing various algorithms, including multi-depth scenes with sparse and dense contents.

📄 PDF Abstract BibTeX arXiv:2205.07030

Code (1)

complight/realistic_defocus 공식 구현 pytorch

Tasks

3D Holography

Methods 이 논문이 사용한 방법론

Adam 설명 없음

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