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Papers

Revisiting Discrete Soft Actor-Critic

2022-09-21 · Haibin Zhou, Tong Wei, Zichuan Lin, Junyou Li, Junliang Xing, Yuanchun Shi, Li Shen, Chao Yu, Deheng Ye

We study the adaption of Soft Actor-Critic (SAC), which is considered as a state-of-the-art reinforcement learning (RL) algorithm, from continuous action space to discrete action space. We revisit vanilla discrete SAC and provide an in-depth understanding of its Q value underestimation and performance instability issues when applied to discrete settings. We thereby propose Stable Discrete SAC (SDSAC), an algorithm that leverages entropy-penalty and double average Q-learning with Q-clip to address these issues. Extensive experiments on typical benchmarks with discrete action space, including Atari games and a large-scale MOBA game, show the efficacy of our proposed method. Our code is at: https://github.com/coldsummerday/SD-SAC.git.

📄 PDF Abstract BibTeX arXiv:2209.10081

Code (1)

coldsummerday/SD-SAC 공식 구현 pytorch

Tasks

Atari GamesQ-LearningReinforcement Learning (RL)

Methods 이 논문이 사용한 방법론

1x1 Convolution A 1 x 1 Convolution is a convolution with some special properties in that it can be used for dimensionality reduction,…
Q-Learning Q-Learning is an off-policy temporal difference control algorithm: $$Q\left(S\_{t}, A\_{t}\right) \leftarrow Q\left(S\_{t}, A\_{t}\right) + \alpha\left[R_{t+1} +…
Convolution A convolution is a type of matrix operation, consisting of a kernel, a small matrix of weights, that slides over input data performing element-wise multiplication with the…
Dilated Convolution 설명 없음
Global Average Pooling Global Average Pooling is a pooling operation designed to replace fully connected layers in classical CNNs. The idea is to generate one feature map for each corresponding…
Average Pooling 설명 없음
SAC 설명 없음

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