paper-with-me

Papers

Sampling for View Synthesis: From Local Light Field Fusion to Neural Radiance Fields and Beyond

2024-08-08 · Ravi Ramamoorthi

Capturing and rendering novel views of complex real-world scenes is a long-standing problem in computer graphics and vision, with applications in augmented and virtual reality, immersive experiences and 3D photography. The advent of deep learning has enabled revolutionary advances in this area, classically known as image-based rendering. However, previous approaches require intractably dense view sampling or provide little or no guidance for how users should sample views of a scene to reliably render high-quality novel views. Local light field fusion proposes an algorithm for practical view synthesis from an irregular grid of sampled views that first expands each sampled view into a local light field via a multiplane image scene representation, then renders novel views by blending adjacent local light fields. Crucially, we extend traditional plenoptic sampling theory to derive a bound that specifies precisely how densely users should sample views of a given scene when using our algorithm. We achieve the perceptual quality of Nyquist rate view sampling while using up to 4000x fewer views. Subsequent developments have led to new scene representations for deep learning with view synthesis, notably neural radiance fields, but the problem of sparse view synthesis from a small number of images has only grown in importance. We reprise some of the recent results on sparse and even single image view synthesis, while posing the question of whether prescriptive sampling guidelines are feasible for the new generation of image-based rendering algorithms.

📄 PDF Abstract BibTeX arXiv:2408.04586

Code (0)

등록된 구현이 없습니다.

Similar Papers 제목 키워드 기반

Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelines

2019-05-02 · Ben Mildenhall, Pratul P. Srinivasan, Rodrigo Ortiz-Cayon, Nima Khademi Kalantari 외

We present a practical and robust deep learning solution for capturing and rendering novel views of complex real world scenes for virtual exploration. Previous approaches either require intractably dense view sampling or…

Novel View Synthesis

User-in-the-Loop View Sampling with Error Peaking Visualization

2025-06-26 · Ayaka Yasunaga, Hideo Saito, Shohei Mori

Augmented reality (AR) provides ways to visualize missing view samples for novel view synthesis. Existing approaches present 3D annotations for new view samples and task users with taking images by aligning the AR displa…

Novel View Synthesis

NeuLF: Efficient Novel View Synthesis with Neural 4D Light Field

2021-05-15 · Zhong Li, Liangchen Song, Celong Liu, Junsong Yuan 외

In this paper, we present an efficient and robust deep learning solution for novel view synthesis of complex scenes. In our approach, a 3D scene is represented as a light field, i.e., a set of rays, each of which has a c…

Novel View Synthesis

Crowdsampling the Plenoptic Function

2020-07-30 · ECCV 2020 8 · Zhengqi Li, Wenqi Xian, Abe Davis, Noah Snavely

Many popular tourist landmarks are captured in a multitude of online, public photos. These photos represent a sparse and unstructured sampling of the plenoptic function for a particular scene. In this paper,we present a …

Neural RenderingNovel View Synthesis

Neural Point Light Fields

2021-12-02 · CVPR 2022 1 · Julian Ost, Issam Laradji, Alejandro Newell, Yuval Bahat 외

We introduce Neural Point Light Fields that represent scenes implicitly with a light field living on a sparse point cloud. Combining differentiable volume rendering with learned implicit density representations has made …

Novel View Synthesis