SimFoundry: Modular and Automated Scene Generation for Policy Learning and Evaluation
Training and evaluating robot policies in the real world is costly and difficult to scale. We introduce SimFoundry, a modular and automated system for zero-shot real-to-sim scene construction from a video. SimFoundry generates sim-ready digital twins and supports object, scene, and task editing, enabling the automated generation of diverse digital cousins: affordance-preserving variations of reconstructed real-world scenes. Policies trained on SimFoundry data transfer zero-shot to challenging real tasks involving multi-step manipulation, articulated object interaction, and bimanual interaction, and its digital cousins (variations of the original scene, objects, and tasks) facilitate generalization to new real-world conditions. Across 7 manipulation tasks and 5 policy architectures, SimFoundry simulation evaluations strongly predict real-world performance, with mean Pearson correlation 0.911 and mean maximum ranking violation 0.018. When evaluating sim-trained policies zero-shot in the real world, policies trained with object, scene, and task cousins in simulation show average task success rate improvements of 17%, 21%, and 40%, respectively. Additional details at https://research.nvidia.com/labs/gear/simfoundry/ .
Code (0)
등록된 구현이 없습니다.
Tasks
Scene GenerationSimilar Papers 제목 키워드 기반
Prose2Policy (P2P): A Practical LLM Pipeline for Translating Natural-Language Access Policies into Executable Rego
Prose2Policy (P2P) is a LLM-based practical tool that translates natural-language access control policies (NLACPs) into executable Rego code (the policy language of Open Policy Agent, OPA). It provides a modular, end-to-…
Modular-Cam: Modular Dynamic Camera-view Video Generation with LLM
Text-to-Video generation, which utilizes the provided text prompt to generate high-quality videos, has drawn increasing attention and achieved great success due to the development of diffusion models recently. Existing m…
Large Language ModelText-to-Video GenerationVideo GenerationUnlocking Generalization for Robotics via Modularity and Scale
How can we build generalist robot systems? Scale may not be enough due to the significant multimodality of robotics tasks, lack of easily accessible data and the challenges of deploying on physical hardware. Meanwhile, m…
Scene GenerationScene2Demo: Self-Evolving Embodied Data Generation via Object-Action Graph
We present Scene2Demo, a self-evolving framework for offline embodied data generation. Given a single real-world RGB image and a user query, Scene2Demo constructs an interactive simulated scene and generates executable t…
Youtu-Agent: Scaling Agent Productivity with Automated Generation and Hybrid Policy Optimization
Existing Large Language Model (LLM) agent frameworks face two significant challenges: high configuration costs and static capabilities. Building a high-quality agent often requires extensive manual effort in tool integra…
Reinforcement LearningPrompt Engineering