paper-with-me

홈 › Papers

SocialGFs: Learning Social Gradient Fields for Multi-Agent Reinforcement Learning

2024-05-03 · Qian Long, Fangwei Zhong, Mingdong Wu, Yizhou Wang, Song-Chun Zhu

Multi-agent systems (MAS) need to adaptively cope with dynamic environments, changing agent populations, and diverse tasks. However, most of the multi-agent systems cannot easily handle them, due to the complexity of the state and task space. The social impact theory regards the complex influencing factors as forces acting on an agent, emanating from the environment, other agents, and the agent's intrinsic motivation, referring to the social force. Inspired by this concept, we propose a novel gradient-based state representation for multi-agent reinforcement learning. To non-trivially model the social forces, we further introduce a data-driven method, where we employ denoising score matching to learn the social gradient fields (SocialGFs) from offline samples, e.g., the attractive or repulsive outcomes of each force. During interactions, the agents take actions based on the multi-dimensional gradients to maximize their own rewards. In practice, we integrate SocialGFs into the widely used multi-agent reinforcement learning algorithms, e.g., MAPPO. The empirical results reveal that SocialGFs offer four advantages for multi-agent systems: 1) they can be learned without requiring online interaction, 2) they demonstrate transferability across diverse tasks, 3) they facilitate credit assignment in challenging reward settings, and 4) they are scalable with the increasing number of agents.

📄 PDF Abstract BibTeX arXiv:2405.01839

Code (0)

등록된 구현이 없습니다.

Tasks

DenoisingMulti-agent Reinforcement Learningreinforcement-learningReinforcement Learning

Methods 이 논문이 사용한 방법론

Denoising Score Matching Training a denoiser on signals gives you a powerful prior over this signal that you can then use to sample examples of this signal.

Similar Papers 제목 키워드 기반

SA-IGA: A Multiagent Reinforcement Learning Method Towards Socially Optimal Outcomes

2018-03-08 · Chengwei Zhang, Xiaohong Li, Jianye Hao, Siqi Chen 외

In multiagent environments, the capability of learning is important for an agent to behave appropriately in face of unknown opponents and dynamic environment. From the system designer's perspective, it is desirable if th…

Q-Learningreinforcement-learningReinforcement LearningReinforcement Learning (RL)

AgentSense: Benchmarking Social Intelligence of Language Agents through Interactive Scenarios

2024-10-25 · Xinyi Mou, Jingcong Liang, Jiayu Lin, Xinnong Zhang 외

Large language models (LLMs) are increasingly leveraged to empower autonomous agents to simulate human beings in various fields of behavioral research. However, evaluating their capacity to navigate complex social intera…

BenchmarkingDiversityNavigate

Your Robot Will Feel You Now: Empathy in Robots and Embodied Agents

2026-02-12 · Angelica Lim, Ö. Nilay Yalçin arxiv

The fields of human-robot interaction (HRI) and embodied conversational agents (ECAs) have long studied how empathy could be implemented in machines. One of the major drivers has been the goal of giving multimodal social…

Emotional Intelligence

Breaking the Impasse: Dual-Scale Evolutionary Policy Training for Social Language Agents

2026-05-09 · Minzheng Wang, Run Luo, Yanbo Wang, Zichen Liu 외 arxiv

While Reinforcement Learning with Verifiable Rewards (RLVR) has proven effective for closed-ended tasks, extending it to open-ended social language games via self-play reveals a critical issue: evolution impasse. Due to …

Reinforcement Learning

Mediated Multi-Agent Reinforcement Learning

2023-06-14 · Dmitry Ivanov, Ilya Zisman, Kirill Chernyshev

The majority of Multi-Agent Reinforcement Learning (MARL) literature equates the cooperation of self-interested agents in mixed environments to the problem of social welfare maximization, allowing agents to arbitrarily s…

Multi-agent Reinforcement Learningreinforcement-learningReinforcement Learning