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SPLite Hand: Sparsity-Aware Lightweight 3D Hand Pose Estimation

2025-10-18 · Yeh Keng Hao, Hsu Tzu Wei, Sun Min arxiv

With the increasing ubiquity of AR/VR devices, the deployment of deep learning models on edge devices has become a critical challenge. These devices require real-time inference, low power consumption, and minimal latency. Many framework designers face the conundrum of balancing efficiency and performance. We design a light framework that adopts an encoder-decoder architecture and introduces several key contributions aimed at improving both efficiency and accuracy. We apply sparse convolution on a ResNet-18 backbone to exploit the inherent sparsity in hand pose images, achieving a 42% end-to-end efficiency improvement. Moreover, we propose our SPLite decoder. This new architecture significantly boosts the decoding process's frame rate by 3.1x on the Raspberry Pi 5, while maintaining accuracy on par. To further optimize performance, we apply quantization-aware training, reducing memory usage while preserving accuracy (PA-MPJPE increases only marginally from 9.0 mm to 9.1 mm on FreiHAND). Overall, our system achieves a 2.98x speed-up on a Raspberry Pi 5 CPU (BCM2712 quad-core Arm A76 processor). Our method is also evaluated on compound benchmark datasets, demonstrating comparable accuracy to state-of-the-art approaches while significantly enhancing computational efficiency.

📄 PDF Abstract BibTeX arXiv:2510.16396

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Tasks

Computational Efficiency3D Hand Pose Estimation

Results from the Paper

RankTaskDatasetModelMetrics
#1 3D Hand Pose Estimation FreiHAND SPLite Hand PA-MPJPE: 9.1

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