paper-with-me

홈 › Papers

StateAct: State Tracking and Reasoning for Acting and Planning with Large Language Models

2024-09-21 · Nikolai Rozanov, Marek Rei

Planning and acting to solve real' tasks using large language models (LLMs) in interactive environments has become a new frontier for AI methods. While recent advances allowed LLMs to interact with online tools, solve robotics tasks and many more, long range reasoning tasks remain a problem for LLMs. Existing methods to address this issue are very resource intensive and require additional data or human crafted rules, instead, we propose a simple method based on few-shot in-context learning alone to enhance chain-of-thought' with state-tracking for planning and acting with LLMs. We show that our method establishes the new state-of-the-art on Alfworld for in-context learning methods (+14\% over the previous best few-shot in-context learning method) and performs on par with methods that use additional training data and additional tools such as code-execution. We also demonstrate that our enhanced chain-of-states' allows the agent to both solve longer horizon problems and to be more efficient in number of steps required to solve a task. We show that our method works across a variety of LLMs for both API-based and open source ones. Finally, we also conduct ablation studies and show that chain-of-thoughts' helps state-tracking accuracy, while a json-structure harms overall performance. We open-source our code and annotations at https://github.com/ai-nikolai/StateAct.

📄 PDF Abstract BibTeX arXiv:2410.02810

Code (1)

ai-nikolai/stateact 공식 구현

Tasks

In-Context Learning

Similar Papers 제목 키워드 기반

StateAct: Program State, before Pixels, for Long-Horizon Computer-Use Agents

2026-07-24 · Yan Yang, Xiangru Jian, Ziyang Luo, Zirui Zhao 외 hf

Computer-use agents are usually improved by strengthening perception: better models for reading a screenshot and choosing where to click. Yet a screenshot is only a lossy rendering of the underlying program state, e.g., …

Mind the Gap Between Spatial Reasoning and Acting! Step-by-Step Evaluation of Agents With Spatial-Gym

2026-04-10 · Lars Benedikt Kaesberg, Tianyu Yang, Niklas Bauer, Terry Ruas 외 arxiv

Spatial reasoning is central to navigation and robotics, yet measuring model capabilities on these tasks remains difficult. Existing benchmarks evaluate models in a one-shot setting, requiring full solution generation in…

Reinforcement LearningSpatial Reasoning

SpatialPIN: Enhancing Spatial Reasoning Capabilities of Vision-Language Models through Prompting and Interacting 3D Priors

2024-03-18 · Chenyang Ma, Kai Lu, Ta-Ying Cheng, Niki Trigoni 외

Current state-of-the-art spatial reasoning-enhanced VLMs are trained to excel at spatial visual question answering (VQA). However, we believe that higher-level 3D-aware tasks, such as articulating dynamic scene changes a…

HallucinationMotion PlanningQuestion AnsweringSpatial Reasoning+3

Metareasoning for Planning Under Uncertainty

2015-05-03 · Christopher H. Lin, Andrey Kolobov, Ece Kamar, Eric Horvitz

The conventional model for online planning under uncertainty assumes that an agent can stop and plan without incurring costs for the time spent planning. However, planning time is not free in most real-world settings. Fo…

Addendum to "HTN Acting: A Formalism and an Algorithm"

2018-06-06 · Lavindra de Silva

Hierarchical Task Network (HTN) planning is a practical and efficient approach to planning when the 'standard operating procedures' for a domain are available. Like Belief-Desire-Intention (BDI) agent reasoning, HTN plan…