paper-with-me

홈 › Papers

Structured Reinforcement Learning for Media Streaming at the Wireless Edge

2024-04-10 · Archana Bura, Sarat Chandra Bobbili, Shreyas Rameshkumar, Desik Rengarajan, Dileep Kalathil, Srinivas Shakkottai

Media streaming is the dominant application over wireless edge (access) networks. The increasing softwarization of such networks has led to efforts at intelligent control, wherein application-specific actions may be dynamically taken to enhance the user experience. The goal of this work is to develop and demonstrate learning-based policies for optimal decision making to determine which clients to dynamically prioritize in a video streaming setting. We formulate the policy design question as a constrained Markov decision problem (CMDP), and observe that by using a Lagrangian relaxation we can decompose it into single-client problems. Further, the optimal policy takes a threshold form in the video buffer length, which enables us to design an efficient constrained reinforcement learning (CRL) algorithm to learn it. Specifically, we show that a natural policy gradient (NPG) based algorithm that is derived using the structure of our problem converges to the globally optimal policy. We then develop a simulation environment for training, and a real-world intelligent controller attached to a WiFi access point for evaluation. We empirically show that the structured learning approach enables fast learning. Furthermore, such a structured policy can be easily deployed due to low computational complexity, leading to policy execution taking only about 15$\mu$s. Using YouTube streaming experiments in a resource constrained scenario, we demonstrate that the CRL approach can increase quality of experience (QOE) by over 30\%.

📄 PDF Abstract BibTeX arXiv:2404.07315

Code (0)

등록된 구현이 없습니다.

Tasks

reinforcement-learningReinforcement Learning

Similar Papers 제목 키워드 기반

QFlow: A Learning Approach to High QoE Video Streaming at the Wireless Edge

2019-01-04 · Rajarshi Bhattacharyya, Archana Bura, Desik Rengarajan, Mason Rumuly 외

The predominant use of wireless access networks is for media streaming applications, which are only gaining popularity as ever more devices become available for this purpose. However, current access networks treat all pa…

Reinforcement Learning

A review on Machine Learning based User-Centric Multimedia Streaming Techniques

2024-11-24 · Monalisa Ghosh, Chetna Singhal

The multimedia content and streaming are a major means of information exchange in the modern era and there is an increasing demand for such services. This coupled with the advancement of future wireless networks B5G/6G a…

Actor-Critic Scheduling for Path-Aware Air-to-Ground Multipath Multimedia Delivery

2022-04-28 · Achilles Machumilane, Alberto Gotta, Pietro Cassarà, Claudio Gennaro 외

Reinforcement Learning (RL) has recently found wide applications in network traffic management and control because some of its variants do not require prior knowledge of network models. In this paper, we present a novel …

ManagementReinforcement Learning (RL)Scheduling

Adaptive Cooperative Streaming of Holographic Video Over Wireless Networks: A Proximal Policy Optimization Solution

2024-06-13 · Wanli Wen, Jiping Yan, Yulu Zhang, Zhen Huang 외

Adapting holographic video streaming to fluctuating wireless channels is essential to maintain consistent and satisfactory Quality of Experience (QoE) for users, which, however, is a challenging task due to the dynamic a…

Enhancement or Super-Resolution: Learning-based Adaptive Video Streaming with Client-Side Video Processing

2022-01-20 · Junyan Yang, Yang Jiang, Shuoyao Wang

The rapid development of multimedia and communication technology has resulted in an urgent need for high-quality video streaming. However, robust video streaming under fluctuating network conditions and heterogeneous cli…

Deep Reinforcement LearningSuper-ResolutionVideo CompressionVideo Enhancement