Toward Humanoid Brain-Body Co-design: Joint Optimization of Control and Morphology for Fall Recovery
Humanoid robots represent a central frontier in embodied intelligence, as their anthropomorphic form enables natural deployment in humans' workspace. Brain-body co-design for humanoids presents a promising approach to realizing this potential by jointly optimizing control policies and physical morphology. Within this context, fall recovery emerges as a critical capability. It not only enhances safety and resilience but also integrates naturally with locomotion systems, thereby advancing the autonomy of humanoids. In this paper, we propose RoboCraft, a scalable humanoid co-design framework for fall recovery that iteratively improves performance through the coupled updates of control policy and morphology. A shared policy pretrained across multiple designs is progressively finetuned on high-performing morphologies, enabling efficient adaptation without retraining from scratch. Concurrently, morphology search is guided by human-inspired priors and optimization algorithms, supported by a priority buffer that balances reevaluation of promising candidates with the exploration of novel designs. Experiments show that RoboCraft achieves an average performance gain of 44.55% on seven public humanoid robots, with morphology optimization drives at least 40% of improvements in co-designing four humanoid robots, underscoring the critical role of humanoid co-design.
Code (0)
등록된 구현이 없습니다.
Similar Papers 제목 키워드 기반
PhysiFlow: Physics-Aware Humanoid Whole-Body VLA via Multi-Brain Latent Flow Matching and Robust Tracking
In the domain of humanoid robot control, the fusion of Vision-Language-Action (VLA) with whole-body control is essential for semantically guided execution of real-world tasks. However, existing methods encounter challeng…
CHILD (Controller for Humanoid Imitation and Live Demonstration): a Whole-Body Humanoid Teleoperation System
Recent advances in teleoperation have demonstrated robots performing complex manipulation tasks. However, existing works rarely support whole-body joint-level teleoperation for humanoid robots, limiting the diversity of …
OpenHLM: An Empirical Recipe for Whole-Body Humanoid Loco-Manipulation
Whole-body humanoid loco-manipulation requires coordinating the robot's entire kinematic chain. However, most existing systems typically decouple the upper and lower bodies into separate controllers, limiting such coordi…
Thor: Towards Human-Level Whole-Body Reactions for Intense Contact-Rich Environments
Humanoids hold great potential for service, industrial, and rescue applications, in which robots must sustain whole-body stability while performing intense, contact-rich interactions with the environment. However, enabli…
Reinforcement LearningLEGO: Latent-space Exploration for Geometry-aware Optimization of Humanoid Kinematic Design
Designing robot morphologies and kinematics has traditionally relied on human intuition, with little systematic foundation. Motion-design co-optimization offers a promising path toward automation, but two major challenge…