Toward Seamless Physical Human-Humanoid Interaction: Insights from Control, Intent, and Modeling with a Vision for What Comes Next
Physical Human-Humanoid Interaction (pHHI) is a rapidly advancing field with significant implications for deploying robots in unstructured, human-centric environments. In this review, we examine the current state of the art in pHHI through three core pillars: (i) humanoid modeling and control, (ii) human intent estimation, and (iii) computational human models. For each pillar, we survey representative approaches, identify open challenges, and analyze current limitations that hinder robust, scalable, and adaptive interaction. These include the need for whole-body control strategies capable of handling uncertain human dynamics, real-time intent inference under limited sensing, and modeling techniques that account for variability in human physical states. Although significant progress has been made within each domain, integration across pillars remains limited. We propose pathways for unifying methods across these areas to enable cohesive interaction frameworks. This structure enables us not only to map the current landscape but also to propose concrete directions for future research that aim to bridge these domains. Additionally, we introduce a unified taxonomy of interaction types based on modality, distinguishing between direct interactions (e.g., physical contact) and indirect interactions (e.g., object-mediated), and on the level of robot engagement, ranging from assistance to cooperation and collaboration. For each category in this taxonomy, we provide the three core pillars that highlight opportunities for cross-pillar unification. Our goal is to suggest avenues to advance robust, safe, and intuitive physical interaction, providing a roadmap for future research that will allow humanoid systems to effectively understand, anticipate, and collaborate with human partners in diverse real-world settings.
Code (0)
등록된 구현이 없습니다.
Similar Papers 제목 키워드 기반
Commanding Humanoid by Free-form Language: A Large Language Action Model with Unified Motion Vocabulary
Enabling humanoid robots to follow free-form natural language commands is a critical step toward seamless human-robot interaction and general-purpose embodied AI. However, existing methods remain limited, often constrain…
Reinforcement LearningData Standards for Humanoid Robotics: The Missing Infrastructure for Physical AI
The scalability of humanoid robots will depend not only on models and hardware, but also on whether physical experience can accumulate across robots, tasks, organizations, and time. Drawing on the authors' work in develo…
Towards Immersive Human-X Interaction: A Real-Time Framework for Physically Plausible Motion Synthesis
Real-time synthesis of physically plausible human interactions remains a critical challenge for immersive VR/AR systems and humanoid robotics. While existing methods demonstrate progress in kinematic motion generation, t…
Reinforcement LearningMotion SynthesisIt Takes Two: Learning Interactive Whole-Body Control Between Humanoid Robots
The true promise of humanoid robotics lies beyond single-agent autonomy: two or more humanoids must engage in physically grounded, socially meaningful whole-body interactions that echo the richness of human social intera…
UniAct: Unified Motion Generation and Action Streaming for Humanoid Robots
A long-standing objective in humanoid robotics is the realization of versatile agents capable of following diverse multimodal instructions with human-level flexibility. Despite advances in humanoid control, bridging high…