paper-with-me

Papers

Towards a Zero-Data, Controllable, Adaptive Dialog System

2024-03-26 · Dirk Väth, Lindsey Vanderlyn, Ngoc Thang Vu

Conversational Tree Search (V\"ath et al., 2023) is a recent approach to controllable dialog systems, where domain experts shape the behavior of a Reinforcement Learning agent through a dialog tree. The agent learns to efficiently navigate this tree, while adapting to information needs, e.g., domain familiarity, of different users. However, the need for additional training data hinders deployment in new domains. To address this, we explore approaches to generate this data directly from dialog trees. We improve the original approach, and show that agents trained on synthetic data can achieve comparable dialog success to models trained on human data, both when using a commercial Large Language Model for generation, or when using a smaller open-source model, running on a single GPU. We further demonstrate the scalability of our approach by collecting and testing on two new datasets: ONBOARD, a new domain helping foreign residents moving to a new city, and the medical domain DIAGNOSE, a subset of Wikipedia articles related to scalp and head symptoms. Finally, we perform human testing, where no statistically significant differences were found in either objective or subjective measures between models trained on human and generated data.

📄 PDF Abstract BibTeX arXiv:2403.17582

Code (0)

등록된 구현이 없습니다.

Tasks

ArticlesGPULanguage ModellingLarge Language ModelNavigate

Similar Papers 제목 키워드 기반

ZET-Speech: Zero-shot adaptive Emotion-controllable Text-to-Speech Synthesis with Diffusion and Style-based Models

2023-05-23 · Minki Kang, Wooseok Han, Sung Ju Hwang, Eunho Yang

Emotional Text-To-Speech (TTS) is an important task in the development of systems (e.g., human-like dialogue agents) that require natural and emotional speech. Existing approaches, however, only aim to produce emotional …

Speech Synthesistext-to-speechText to SpeechText-To-Speech Synthesis

DiactTOD: Learning Generalizable Latent Dialogue Acts for Controllable Task-Oriented Dialogue Systems

2023-08-01 · Qingyang Wu, James Gung, Raphael Shu, Yi Zhang

Dialogue act annotations are important to improve response generation quality in task-oriented dialogue systems. However, it can be challenging to use dialogue acts to control response generation in a generalizable way b…

Response GenerationTask-Oriented Dialogue Systems

Controllable Dialogue Simulation with In-Context Learning

2022-10-09 · Zekun Li, Wenhu Chen, Shiyang Li, Hong Wang 외

Building dialogue systems requires a large corpus of annotated dialogues. Such datasets are usually created via crowdsourcing, which is expensive and time-consuming. In this paper, we propose \textsc{Dialogic}, a novel d…

Data AugmentationIn-Context LearningLanguage ModelingLanguage Modelling+1

SLAM-Omni: Timbre-Controllable Voice Interaction System with Single-Stage Training

2024-12-20 · Wenxi Chen, Ziyang Ma, Ruiqi Yan, Yuzhe Liang 외

Recent advancements highlight the potential of end-to-end real-time spoken dialogue systems, showcasing their low latency and high quality. In this paper, we introduce SLAM-Omni, a timbre-controllable, end-to-end voice i…

Spoken Dialogue Systems

CoVoMix2: Advancing Zero-Shot Dialogue Generation with Fully Non-Autoregressive Flow Matching

2025-06-01 · Leying Zhang, Yao Qian, Xiaofei Wang, Manthan Thakker 외

Generating natural-sounding, multi-speaker dialogue is crucial for applications such as podcast creation, virtual agents, and multimedia content generation. However, existing systems struggle to maintain speaker consiste…

Dialogue GenerationDisentanglementSentence