Towards Structured Analysis of Broadcast Badminton Videos
Sports video data is recorded for nearly every major tournament but remains archived and inaccessible to large scale data mining and analytics. It can only be viewed sequentially or manually tagged with higher-level labels which is time consuming and prone to errors. In this work, we propose an end-to-end framework for automatic attributes tagging and analysis of sport videos. We use commonly available broadcast videos of matches and, unlike previous approaches, does not rely on special camera setups or additional sensors. Our focus is on Badminton as the sport of interest. We propose a method to analyze a large corpus of badminton broadcast videos by segmenting the points played, tracking and recognizing the players in each point and annotating their respective badminton strokes. We evaluate the performance on 10 Olympic matches with 20 players and achieved 95.44% point segmentation accuracy, 97.38% player detection score (mAP@0.5), 97.98% player identification accuracy, and stroke segmentation edit scores of 80.48%. We further show that the automatically annotated videos alone could enable the gameplay analysis and inference by computing understandable metrics such as player's reaction time, speed, and footwork around the court, etc.
Code (0)
등록된 구현이 없습니다.
Similar Papers 제목 키워드 기반
Towards Real-Time Analysis of Broadcast Badminton Videos
Analysis of player movements is a crucial subset of sports analysis. Existing player movement analysis methods use recorded videos after the match is over. In this work, we propose an end-to-end framework for player move…
Estimation of control area in badminton doubles with pose information from top and back view drone videos
The application of visual tracking to the performance analysis of sports players in dynamic competitions is vital for effective coaching. In doubles matches, coordinated positioning is crucial for maintaining control of …
Visual TrackingBFMD: A Full-Match Badminton Dense Dataset for Dense Shot Captioning
Understanding tactical dynamics in badminton requires analyzing entire matches rather than isolated clips. However, existing badminton datasets mainly focus on short clips or task-specific annotations and rarely provide …
BST: Badminton Stroke-type Transformer for Skeleton-based Action Recognition in Racket Sports
Badminton, known for having the fastest ball speeds among all sports, presents significant challenges to the field of computer vision, including player identification, court line detection, shuttlecock trajectory trackin…
Action RecognitionLine DetectionPose EstimationSkeleton Based Action Recognition+2An All Deep System for Badminton Game Analysis
The CoachAI Badminton 2023 Track1 initiative aim to automatically detect events within badminton match videos. Detecting small objects, especially the shuttlecock, is of quite importance and demands high precision within…
Allobject-detectionObject Detection