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USHER: Unbiased Sampling for Hindsight Experience Replay

2022-07-03 · Liam Schramm, Yunfu Deng, Edgar Granados, Abdeslam Boularias

Dealing with sparse rewards is a long-standing challenge in reinforcement learning (RL). Hindsight Experience Replay (HER) addresses this problem by reusing failed trajectories for one goal as successful trajectories for another. This allows for both a minimum density of reward and for generalization across multiple goals. However, this strategy is known to result in a biased value function, as the update rule underestimates the likelihood of bad outcomes in a stochastic environment. We propose an asymptotically unbiased importance-sampling-based algorithm to address this problem without sacrificing performance on deterministic environments. We show its effectiveness on a range of robotic systems, including challenging high dimensional stochastic environments.

📄 PDF Abstract BibTeX arXiv:2207.01115

Code (1)

schrammlb2/USHER_Implementation

Tasks

reinforcement-learningReinforcement Learning (RL)

Methods 이 논문이 사용한 방법론

Experience Replay Experience Replay is a replay memory technique used in reinforcement learning where we store the agent’s experiences at each time-step, $e\_{t} = \left(s\_{t}, a\_{t}, r\_{t},…

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