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Using Visual Language Models to Control Bionic Hands: Assessment of Object Perception and Grasp Inference

2025-09-16 · Ozan Karaali, Hossam Farag, Strahinja Dosen, Cedomir Stefanovic arxiv

This study examines the potential of utilizing Vision Language Models (VLMs) to improve the perceptual capabilities of semi-autonomous prosthetic hands. We introduce a unified benchmark for end-to-end perception and grasp inference, evaluating a single VLM to perform tasks that traditionally require complex pipelines with separate modules for object detection, pose estimation, and grasp planning. To establish the feasibility and current limitations of this approach, we benchmark eight contemporary VLMs on their ability to perform a unified task essential for bionic grasping. From a single static image, they should (1) identify common objects and their key properties (name, shape, orientation, and dimensions), and (2) infer appropriate grasp parameters (grasp type, wrist rotation, hand aperture, and number of fingers). A corresponding prompt requesting a structured JSON output was employed with a dataset of 34 snapshots of common objects. Key performance metrics, including accuracy for categorical attributes (e.g., object name, shape) and errors in numerical estimates (e.g., dimensions, hand aperture), along with latency and cost, were analyzed. The results demonstrated that most models exhibited high performance in object identification and shape recognition, while accuracy in estimating dimensions and inferring optimal grasp parameters, particularly hand rotation and aperture, varied more significantly. This work highlights the current capabilities and limitations of VLMs as advanced perceptual modules for semi-autonomous control of bionic limbs, demonstrating their potential for effective prosthetic applications.

📄 PDF Abstract BibTeX arXiv:2509.13572

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Tasks

Object DetectionPose Estimation

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