Viewpoint Textual Inversion: Discovering Scene Representations and 3D View Control in 2D Diffusion Models
Text-to-image diffusion models generate impressive and realistic images, but do they learn to represent the 3D world from only 2D supervision? We demonstrate that yes, certain 3D scene representations are encoded in the text embedding space of models like Stable Diffusion. Our approach, Viewpoint Neural Textual Inversion (ViewNeTI), is to discover 3D view tokens; these tokens control the 3D viewpoint - the rendering pose in a scene - of generated images. Specifically, we train a small neural mapper to take continuous camera viewpoint parameters and predict a view token (a word embedding). This token conditions diffusion generation via cross-attention to produce images with the desired camera viewpoint. Using ViewNeTI as an evaluation tool, we report two findings: first, the text latent space has a continuous view-control manifold for particular 3D scenes; second, we find evidence for a generalized view-control manifold for all scenes. We conclude that since the view token controls the 3D `rendering' viewpoint, there is likely a scene representation embedded in frozen 2D diffusion models. Finally, we exploit the 3D scene representations for 3D vision tasks, namely, view-controlled text-to-image generation, and novel view synthesis from a single image, where our approach sets state-of-the-art for LPIPS. Code available at https://github.com/jmhb0/view_neti
Code (1)
Tasks
Image GenerationNovel View SynthesisText to Image GenerationText-to-Image GenerationMethods 이 논문이 사용한 방법론
Similar Papers 제목 키워드 기반
Unsupervised Learning of Compositional Scene Representations from Multiple Unspecified Viewpoints
Visual scenes are extremely rich in diversity, not only because there are infinite combinations of objects and background, but also because the observations of the same scene may vary greatly with the change of viewpoint…
DiversityRAG-3DSG: Enhancing 3D Scene Graphs with Re-Shot Guided Retrieval-Augmented Generation
Open-vocabulary 3D Scene Graph (3DSG) can enhance various downstream tasks in robotics by leveraging structured semantic representations, yet current 3DSG construction methods suffer from semantic inconsistencies caused …
Unsupervised Object-Centric Learning from Multiple Unspecified Viewpoints
Visual scenes are extremely diverse, not only because there are infinite possible combinations of objects and backgrounds but also because the observations of the same scene may vary greatly with the change of viewpoints…
ObjectImproving Viewpoint-Independent Object-Centric Representations through Active Viewpoint Selection
Given the complexities inherent in visual scenes, such as object occlusion, a comprehensive understanding often requires observation from multiple viewpoints. Existing multi-viewpoint object-centric learning methods typi…
ObjectContext-based Object Viewpoint Estimation: A 2D Relational Approach
The task of object viewpoint estimation has been a challenge since the early days of computer vision. To estimate the viewpoint (or pose) of an object, people have mostly looked at object intrinsic features, such as shap…
Action RecognitionObjectobject-detectionObject Detection+2