paper-with-me

Skills Evaluation

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Benchmarks

Most implemented

Piano Skills Assessment

2021-01-13 · 구현 1개

Papers

LLM-Based Data Generation and Clinical Skills Evaluation for Low-Resource French OSCEs

2026-04-09 · Tian Huang, Tom Bourgeade, Irina Illina arxiv

Objective Structured Clinical Examinations (OSCEs) are the standard method for assessing medical students' clinical and communication skills through structured patient interviews. In France, however, the organization of …

Skills Evaluation

Can Generic LLMs Help Analyze Child-adult Interactions Involving Children with Autism in Clinical Observation?

2024-11-16 · Tiantian Feng, Anfeng Xu, Rimita Lahiri, Helen Tager-Flusberg 외

Large Language Models (LLMs) have shown significant potential in understanding human communication and interaction. However, their performance in the domain of child-inclusive interactions, including in clinical settings…

Skills Evaluation

Vote'n'Rank: Revision of Benchmarking with Social Choice Theory

2022-10-11 · Mark Rofin, Vladislav Mikhailov, Mikhail Florinskiy, Andrey Kravchenko 외

The development of state-of-the-art systems in different applied areas of machine learning (ML) is driven by benchmarks, which have shaped the paradigm of evaluating generalisation capabilities from multiple perspectives…

BenchmarkingResult aggregationSkills Evaluation

Piano Skills Assessment

2021-01-13 · Paritosh Parmar, Jaiden Reddy, Brendan Morris

Can a computer determine a piano player's skill level? Is it preferable to base this assessment on visual analysis of the player's performance or should we trust our ears over our eyes? Since current CNNs have difficulty…

Action Quality AssessmentAudio ClassificationMultimodal Deep LearningSkills Assessment+3

AI-enabled Prediction of eSports Player Performance Using the Data from Heterogeneous Sensors

2020-12-07 · Anton Smerdov, Evgeny Burnaev, Andrey Somov, Anton Stepanov

The emerging progress of eSports lacks the tools for ensuring high-quality analytics and training in Pro and amateur eSports teams. We report on an Artificial Intelligence (AI) enabled solution for predicting the eSports…

Feature EngineeringFeature ImportanceFPS GamesSensor Modeling+3

Detecting Video Game Player Burnout with the Use of Sensor Data and Machine Learning

2020-11-29 · Anton Smerdov, Andrey Somov, Evgeny Burnaev, Bo Zhou 외

Current research in eSports lacks the tools for proper game practising and performance analytics. The majority of prior work relied only on in-game data for advising the players on how to perform better. However, in-game…

BIG-bench Machine LearningInterpretable Machine LearningMultimodal Deep LearningPerson Re-Identification+6

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