paper-with-me

홈 › Papers

Active View Selection with Perturbed Gaussian Ensemble for Tomographic Reconstruction

2026-03-06 · Yulun Wu, Ruyi Zha, Wei Cao, Yingying Li, Yuanhao Cai, Yaoyao Liu arxiv

Sparse-view computed tomography (CT) is critical for reducing radiation exposure to patients. Recent advances in radiative 3D Gaussian Splatting (3DGS) have enabled fast and accurate sparse-view CT reconstruction. Despite these algorithmic advancements, practical reconstruction fidelity remains fundamentally bounded by the quality of the captured data, raising the crucial yet underexplored problem of X-ray active view selection. Existing active view selection methods are primarily designed for natural-light scenes and fail to capture the unique geometric ambiguities and physical attenuation properties inherent in X-ray imaging. In this paper, we present Perturbed Gaussian Ensemble, an active view selection framework that integrates uncertainty modeling with sequential decision-making, tailored for X-ray Gaussian Splatting. Specifically, we identify low-density Gaussian primitives that are likely to be uncertain and apply stochastic density scaling to construct an ensemble of plausible Gaussian density fields. For each candidate projection, we measure the structural variance of the ensemble predictions and select the one with the highest variance as the next best view. Extensive experimental results on arbitrary-trajectory CT benchmarks demonstrate that our density-guided perturbation strategy effectively eliminates geometric artifacts and consistently outperforms existing baselines in progressive tomographic reconstruction under unified view selection protocols.

📄 PDF Abstract BibTeX arXiv:2603.06852

Code (0)

등록된 구현이 없습니다.

Similar Papers 제목 키워드 기반

Self-Ensembling Gaussian Splatting for Few-Shot Novel View Synthesis

2024-10-31 · Chen Zhao, Xuan Wang, Tong Zhang, Saqib Javed 외

3D Gaussian Splatting (3DGS) has demonstrated remarkable effectiveness in novel view synthesis (NVS). However, 3DGS tends to overfit when trained with sparse views, limiting its generalization to novel viewpoints. In thi…

3DGSNovel View Synthesis

Rendering-Aware Bayesian 3D Gaussian Splatting with Native Uncertainty and Adaptive Complexity Control

2026-07-06 · Gaoxiang Jia, Vikram Appia, Junzhou Huang, Xinlei Wang arxiv

3D Gaussian splatting (3DGS) is a strong representation for real-time novel-view synthesis, but its standard training pipeline relies on point estimates and hand-tuned heuristics, providing no native uncertainty or princ…

Markov Network Structure Learning via Ensemble-of-Forests Models

2013-12-17 · Eirini Arvaniti, Manfred Claassen

Real world systems typically feature a variety of different dependency types and topologies that complicate model selection for probabilistic graphical models. We introduce the ensemble-of-forests model, a generalization…

Model Selection

SA-ResGS: Self-Augmented Residual 3D Gaussian Splatting for Next Best View Selection

2026-01-06 · Kim Jun-Seong, Tae-Hyun Oh, Eduardo Pérez-Pellitero, Youngkyoon Jang arxiv

We propose Self-Augmented Residual 3D Gaussian Splatting (SA-ResGS), a novel framework to stabilize uncertainty quantification and enhancing uncertainty-aware supervision in next-best-view (NBV) selection for active scen…

Point Clouds

GauSS-MI: Gaussian Splatting Shannon Mutual Information for Active 3D Reconstruction

2025-04-29 · Yuhan Xie, Yixi Cai, Yinqiang Zhang, Lei Yang 외

This research tackles the challenge of real-time active view selection and uncertainty quantification on visual quality for active 3D reconstruction. Visual quality is a critical aspect of 3D reconstruction. Recent advan…

3DGS3D ReconstructionActive 3D ReconstructionNeRF+1