paper-with-me

홈 › Papers

Actor-Critic for Continuous Action Chunks: A Reinforcement Learning Framework for Long-Horizon Robotic Manipulation with Sparse Reward

2025-08-15 · Jiarui Yang, Bin Zhu, Jingjing Chen, Yu-Gang Jiang arxiv

Existing reinforcement learning (RL) methods struggle with long-horizon robotic manipulation tasks, particularly those involving sparse rewards. While action chunking is a promising paradigm for robotic manipulation, using RL to directly learn continuous action chunks in a stable and data-efficient manner remains a critical challenge. This paper introduces AC3 (Actor-Critic for Continuous Chunks), a novel RL framework that learns to generate high-dimensional, continuous action sequences. To make this learning process stable and data-efficient, AC3 incorporates targeted stabilization mechanisms for both the actor and the critic. First, to ensure reliable policy improvement, the actor is trained with an asymmetric update rule, learning exclusively from successful trajectories. Second, to enable effective value learning despite sparse rewards, the critic's update is stabilized using intra-chunk $n$-step returns and further enriched by a self-supervised module providing intrinsic rewards at anchor points aligned with each action chunk. We conducted extensive experiments on 25 tasks from the BiGym and RLBench benchmarks. Results show that by using only a few demonstrations and a simple model architecture, AC3 achieves superior success rates on most tasks, validating its effective design.

📄 PDF Abstract BibTeX arXiv:2508.11143

Code (0)

등록된 구현이 없습니다.

Tasks

Reinforcement Learning

Similar Papers 제목 키워드 기반

HALO-WA: Hybrid-Attention Latent-Guided Online Reinforcement Learning for World-Action Models

2026-07-05 · Angen Ye, Weijie Ke, Xiaofeng Wang, Xinze Chen 외 arxiv

World-action (WA) models can generate long-horizon action chunks for general-purpose robotic manipulation, but they remain vulnerable to calibration, perception, and contact-dynamics errors in real-world precision tasks,…

Reinforcement Learning

RLMM-Flow: A Flow-based Mobile Manipulation Framework with Latent-Space Reinforcement Learning

2026-07-29 · Shuhang Wang, Ziming Li, Hui Cheng arxiv

Mobile manipulation requires generating whole-body action chunks that jointly satisfy goal reaching, collision avoidance, base kinematic constraints, manipulator joint limits, and trajectory smoothness. Flow-based genera…

Reinforcement LearningCollision Avoidance

Sample-Efficient Model-Free Reinforcement Learning with Off-Policy Critics

2019-03-11 · Denis Steckelmacher, Hélène Plisnier, Diederik M. Roijers, Ann Nowé

Value-based reinforcement-learning algorithms provide state-of-the-art results in model-free discrete-action settings, and tend to outperform actor-critic algorithms. We argue that actor-critic algorithms are limited by …

reinforcement-learningReinforcement LearningReinforcement Learning (RL)Thompson Sampling

Context-aware Active Multi-Step Reinforcement Learning

2019-11-11 · Gang Chen, Dingcheng Li, ran Xu

Reinforcement learning has attracted great attention recently, especially policy gradient algorithms, which have been demonstrated on challenging decision making and control tasks. In this paper, we propose an active mul…

Active LearningDecision Makingreinforcement-learningReinforcement Learning+1

Stochastic Actor-Executor-Critic for Image-to-Image Translation

2021-12-14 · Ziwei Luo, Jing Hu, Xin Wang, Siwei Lyu 외

Training a model-free deep reinforcement learning model to solve image-to-image translation is difficult since it involves high-dimensional continuous state and action spaces. In this paper, we draw inspiration from the …

continuous-controlContinuous ControlDeep Reinforcement LearningImage-to-Image Translation+4