paper-with-me

Papers

AssemblyHands-X: Modeling 3D Hand-Body Coordination for Understanding Bimanual Human Activities

2025-09-28 · Tatsuro Banno, Takehiko Ohkawa, Ruicong Liu, Ryosuke Furuta, Yoichi Sato arxiv

Bimanual human activities inherently involve coordinated movements of both hands and body. However, the impact of this coordination in activity understanding has not been systematically evaluated due to the lack of suitable datasets. Such evaluation demands kinematic-level annotations (e.g., 3D pose) for the hands and body, yet existing 3D activity datasets typically annotate either hand or body pose. Another line of work employs marker-based motion capture to provide full-body pose, but the physical markers introduce visual artifacts, thereby limiting models' generalization to natural, markerless videos. To address these limitations, we present AssemblyHands-X, the first markerless 3D hand-body benchmark for bimanual activities, designed to study the effect of hand-body coordination for action recognition. We begin by constructing a pipeline for 3D pose annotation from synchronized multi-view videos. Our approach combines multi-view triangulation with SMPL-X mesh fitting, yielding reliable 3D registration of hands and upper body. We then validate different input representations (e.g., video, hand pose, body pose, or hand-body pose) across recent action recognition models based on graph convolution or spatio-temporal attention. Our extensive experiments show that pose-based action inference is more efficient and accurate than video baselines. Moreover, joint modeling of hand and body cues improves action recognition over using hands or upper body alone, highlighting the importance of modeling interdependent hand-body dynamics for a holistic understanding of bimanual activities.

📄 PDF Abstract BibTeX arXiv:2509.23888

Code (0)

등록된 구현이 없습니다.

Tasks

Action Recognition

Similar Papers 제목 키워드 기반

AssemblyHands: Towards Egocentric Activity Understanding via 3D Hand Pose Estimation

2023-04-24 · CVPR 2023 1 · Takehiko Ohkawa, Kun He, Fadime Sener, Tomas Hodan 외

We present AssemblyHands, a large-scale benchmark dataset with accurate 3D hand pose annotations, to facilitate the study of egocentric activities with challenging hand-object interactions. The dataset includes synchroni…

3D Hand Pose EstimationAction ClassificationHand Pose EstimationPose Estimation

Learning Predictive Visuomotor Coordination

2025-03-30 · Wenqi Jia, Bolin Lai, Miao Liu, Danfei Xu 외

Understanding and predicting human visuomotor coordination is crucial for applications in robotics, human-computer interaction, and assistive technologies. This work introduces a forecasting-based task for visuomotor mod…

Coordinated Humanoid Manipulation with Choice Policies

2025-12-31 · Haozhi Qi, Yen-Jen Wang, Toru Lin, Brent Yi 외 arxiv

Humanoid robots hold great promise for operating in human-centric environments, yet achieving robust whole-body coordination across the head, hands, and legs remains a major challenge. We present a system that combines a…

Prior-First, Condition-Second: Scalable and Controllable Hand Motion Completion

2026-07-07 · Mingyi Shi, Xuelin Chen, Taku Komura arxiv

Synthesizing hand motion that matches the full body motion and the semantic labels is a difficult task due to their high degrees of freedom and the lack of semantic labels. To cope with this issue, we propose a prior-fir…

Distributed Collision-Free Motion Coordination on a Sphere: A Conic Control Barrier Function Approach

2020-06-23

This letter studies a distributed collision avoidance control problem for a group of rigid bodies on a sphere. A rigid body network, consisting of multiple rigid bodies constrained to a spherical surface and an interconn…

Collision AvoidanceDistributed Optimization