Beyond Egocentric Limits: Multi-View Depth-Based Learning for Robust Quadrupedal Locomotion
Recent progress in legged locomotion has allowed highly dynamic and parkour-like behaviors for robots, similar to their biological counterparts. Yet, these methods mostly rely on egocentric (first-person) perception, limiting their performance, especially when the viewpoint of the robot is occluded. A promising solution would be to enhance the robot's environmental awareness by using complementary viewpoints, such as multiple actors exchanging perceptual information. Inspired by this idea, this work proposes a multi-view depth-based locomotion framework that combines egocentric and exocentric observations to provide richer environmental context during agile locomotion. Using a teacher-student distillation approach, the student policy learns to fuse proprioception with dual depth streams while remaining robust to real-world sensing imperfections. To further improve robustness, we introduce extensive domain randomization, including stochastic remote-camera dropouts and 3D positional perturbations that emulate aerial-ground cooperative sensing. Simulation results show that multi-viewpoints policies outperform single-viewpoint baseline in gap crossing, step descent, and other dynamic maneuvers, while maintaining stability when the exocentric camera is partially or completely unavailable. Additional experiments show that moderate viewpoint misalignment is well tolerated when incorporated during training. This study demonstrates that heterogeneous visual feedback improves robustness and agility in quadrupedal locomotion. Furthermore, to support reproducibility, the implementation accompanying this work is publicly available at https://anonymous.4open.science/r/multiview-parkour-6FB8
Code (0)
등록된 구현이 없습니다.
Similar Papers 제목 키워드 기반
Egocentric Scene Understanding via Multimodal Spatial Rectifier
In this paper, we study a problem of egocentric scene understanding, i.e., predicting depths and surface normals from an egocentric image. Egocentric scene understanding poses unprecedented challenges: (1) due to large h…
Scene UnderstandingSurface Normal EstimationComputing Egomotion with Local Loop Closures for Egocentric Videos
Finding the camera pose is an important step in many egocentric video applications. It has been widely reported that, state of the art SLAM algorithms fail on egocentric videos. In this paper, we propose a robust method …
Camera Pose EstimationDepth EstimationPose EstimationEgocentric Pose Recognition in Four Lines of Code
We tackle the problem of estimating the 3D pose of an individual's upper limbs (arms+hands) from a chest mounted depth-camera. Importantly, we consider pose estimation during everyday interactions with objects. Past work…
Pose EstimationFirst-Person Pose Recognition Using Egocentric Workspaces
We tackle the problem of estimating the 3D pose of an individual's upper limbs (arms+hands) from a chest mounted depth-camera. Importantly, we consider pose estimation during everyday interactions with objects. Past work…
Pose EstimationReViV: Reconstructing the Viewer and the View in 4D from Monocular Egocentric Video
Egocentric devices, such as wearable front-facing cameras, provide a unique perspective for capturing the continuous interaction between a human viewer and the surrounding environment. A holistic and efficient multimodal…
Depth Estimation