BlockFusion: Expandable 3D Scene Generation using Latent Tri-plane Extrapolation
We present BlockFusion, a diffusion-based model that generates 3D scenes as unit blocks and seamlessly incorporates new blocks to extend the scene. BlockFusion is trained using datasets of 3D blocks that are randomly cropped from complete 3D scene meshes. Through per-block fitting, all training blocks are converted into the hybrid neural fields: with a tri-plane containing the geometry features, followed by a Multi-layer Perceptron (MLP) for decoding the signed distance values. A variational auto-encoder is employed to compress the tri-planes into the latent tri-plane space, on which the denoising diffusion process is performed. Diffusion applied to the latent representations allows for high-quality and diverse 3D scene generation. To expand a scene during generation, one needs only to append empty blocks to overlap with the current scene and extrapolate existing latent tri-planes to populate new blocks. The extrapolation is done by conditioning the generation process with the feature samples from the overlapping tri-planes during the denoising iterations. Latent tri-plane extrapolation produces semantically and geometrically meaningful transitions that harmoniously blend with the existing scene. A 2D layout conditioning mechanism is used to control the placement and arrangement of scene elements. Experimental results indicate that BlockFusion is capable of generating diverse, geometrically consistent and unbounded large 3D scenes with unprecedented high-quality shapes in both indoor and outdoor scenarios.
Code (1)
Tasks
DenoisingScene GenerationMethods 이 논문이 사용한 방법론
Similar Papers 제목 키워드 기반
EditSSC: Toward Editable Semantic Occupancy Scenes with Unconditional Diffusion Models
3D semantic scene generation is crucial for autonomous driving applications, yet most methods rely on complex 3D-specific architectures such as triplane encoders and adapted diffusion networks, limiting both their simpli…
Autonomous DrivingScene GenerationFused-Planes: Improving Planar Representations for Learning Large Sets of 3D Scenes
To learn large sets of scenes, Tri-Planes are commonly employed for their planar structure that enables an interoperability with image models, and thus diverse 3D applications. However, this advantage comes at the cost o…
NeRFSemCity: Semantic Scene Generation with Triplane Diffusion
We present "SemCity," a 3D diffusion model for semantic scene generation in real-world outdoor environments. Most 3D diffusion models focus on generating a single object, synthetic indoor scenes, or synthetic outdoor sce…
Scene GenerationNuiWorld: Exploring a Scalable Framework for End-to-End Controllable World Generation
World generation is a fundamental capability for applications like video games, simulation, and robotics. However, existing approaches face three main obstacles: controllability, scalability, and efficiency. End-to-end s…
3D ReconstructionScene GenerationSHaDe: Compact and Consistent Dynamic 3D Reconstruction via Tri-Plane Deformation and Latent Diffusion
We present a novel framework for dynamic 3D scene reconstruction that integrates three key components: an explicit tri-plane deformation field, a view-conditioned canonical radiance field with spherical harmonics (SH) at…
3D Reconstruction3D Scene ReconstructionDenoisingImage Reconstruction