paper-with-me

홈 › Papers

NuiWorld: Exploring a Scalable Framework for End-to-End Controllable World Generation

2026-01-27 · Han-Hung Lee, Cheng-Yu Yang, Yu-Lun Liu, Angel X. Chang arxiv

World generation is a fundamental capability for applications like video games, simulation, and robotics. However, existing approaches face three main obstacles: controllability, scalability, and efficiency. End-to-end scene generation models have been limited by data scarcity. While object-centric generation approaches rely on fixed resolution representations, degrading fidelity for larger scenes. Training-free approaches, while flexible, are often slow and computationally expensive at inference time. We present NuiWorld, a framework that attempts to address these challenges. To overcome data scarcity, we propose a generative bootstrapping strategy that starts from a few input images. Leveraging recent 3D reconstruction and expandable scene generation techniques, we synthesize scenes of varying sizes and layouts, producing enough data to train an end-to-end model. Furthermore, our framework enables controllability through pseudo sketch labels, and demonstrates a degree of generalization to previously unseen sketches. Our approach represents scenes as a collection of variable scene chunks, which are compressed into a flattened vector-set representation. This significantly reduces the token length for large scenes, enabling consistent geometric fidelity across scenes sizes while improving training and inference efficiency.

📄 PDF Abstract BibTeX arXiv:2601.19048

Code (0)

등록된 구현이 없습니다.

Tasks

3D ReconstructionScene Generation

Similar Papers 제목 키워드 기반

Exploring the Role of Synthetic Data Augmentation in Controllable Human-Centric Video Generation

2026-04-23 · Yuanchen Fei, Yude Zou, Zejian Kang, Ming Li 외 arxiv

Controllable human video generation aims to produce realistic videos of humans with explicitly guided motions and appearances,serving as a foundation for digital humans, animation, and embodied AI.However, the scarcity o…

Data AugmentationVideo Generation

HybridWorldSim: A Scalable and Controllable High-fidelity Simulator for Autonomous Driving

2025-11-27 · Qiang Li, Yingwenqi Jiang, Tuoxi Li, Duyu Chen 외 arxiv

Realistic and controllable simulation is critical for advancing end-to-end autonomous driving, yet existing approaches often struggle to support novel view synthesis under large viewpoint changes or to ensure geometric c…

Novel View SynthesisAutonomous Driving

Worldscape-MoE: A Unified Mixture-of-Experts World Model for Scalable Heterogeneous Action Control

2026-07-04 · Jianjie Fang, Yongyan Xu, Ziyou Wang, Chen Gao 외 arxiv

World models are rapidly becoming a core infrastructure for embodied intelligence and interactive agents: they provide controllable simulators in which agents can perceive, act, forecast, and acquire scalable experience.…

Video Generation

Semantically Controllable Augmentations for Generalizable Robot Learning

2024-09-02 · Zoey Chen, Zhao Mandi, Homanga Bharadhwaj, Mohit Sharma 외

Generalization to unseen real-world scenarios for robot manipulation requires exposure to diverse datasets during training. However, collecting large real-world datasets is intractable due to high operational costs. For …

Data AugmentationRobot Manipulation

InfiniCube: Unbounded and Controllable Dynamic 3D Driving Scene Generation with World-Guided Video Models

2024-12-05 · Yifan Lu, Xuanchi Ren, Jiawei Yang, Tianchang Shen 외

We present InfiniCube, a scalable method for generating unbounded dynamic 3D driving scenes with high fidelity and controllability. Previous methods for scene generation either suffer from limited scales or lack geometri…

Scene Generation