paper-with-me

홈 › Papers

ClipGS: Clippable Gaussian Splatting for Interactive Cinematic Visualization of Volumetric Medical Data

2025-07-09 · Chengkun Li, Yuqi Tong, Kai Chen, Zhenya Yang, Ruiyang Li, Shi Qiu, Jason Ying-Kuen Chan, Pheng-Ann Heng, Qi Dou arxiv

The visualization of volumetric medical data is crucial for enhancing diagnostic accuracy and improving surgical planning and education. Cinematic rendering techniques significantly enrich this process by providing high-quality visualizations that convey intricate anatomical details, thereby facilitating better understanding and decision-making in medical contexts. However, the high computing cost and low rendering speed limit the requirement of interactive visualization in practical applications. In this paper, we introduce ClipGS, an innovative Gaussian splatting framework with the clipping plane supported, for interactive cinematic visualization of volumetric medical data. To address the challenges posed by dynamic interactions, we propose a learnable truncation scheme that automatically adjusts the visibility of Gaussian primitives in response to the clipping plane. Besides, we also design an adaptive adjustment model to dynamically adjust the deformation of Gaussians and refine the rendering performance. We validate our method on five volumetric medical data (including CT and anatomical slice data), and reach an average 36.635 PSNR rendering quality with 156 FPS and 16.1 MB model size, outperforming state-of-the-art methods in rendering quality and efficiency.

📄 PDF Abstract BibTeX arXiv:2507.06647

Code (0)

등록된 구현이 없습니다.

Similar Papers 제목 키워드 기반

ClipGStream: Clip-Stream Gaussian Splatting for Any Length and Any Motion Multi-View Dynamic Scene Reconstruction

2026-04-15 · Jie Liang, Jiahao Wu, Chao Wang, Jiayu Yang 외 arxiv

Dynamic 3D scene reconstruction is essential for immersive media such as VR, MR, and XR, yet remains challenging for long multi-view sequences with large-scale motion. Existing dynamic Gaussian approaches are either Fram…

Cinematic Gaussians: Real-Time HDR Radiance Fields with Depth of Field

2024-06-11 · Chao Wang, Krzysztof Wolski, Bernhard Kerbl, Ana Serrano 외

Radiance field methods represent the state of the art in reconstructing complex scenes from multi-view photos. However, these reconstructions often suffer from one or both of the following limitations: First, they typica…

Novel View Synthesis

Hybrid Foveated Path Tracing with Peripheral Gaussians for Immersive Anatomy

2026-01-29 · Constantin Kleinbeck, Luisa Theelke, Hannah Schieber, Ulrich Eck 외 arxiv

Volumetric medical imaging offers great potential for understanding complex pathologies. Yet, traditional 2D slices provide little support for interpreting spatial relationships, forcing users to mentally reconstruct ana…

SAGE: Semantic-Driven Adaptive Gaussian Splatting in Extended Reality

2025-03-20 · Chiara Schiavo, Elena Camuffo, Leonardo Badia, Simone Milani

3D Gaussian Splatting (3DGS) has significantly improved the efficiency and realism of three-dimensional scene visualization in several applications, ranging from robotics to eXtended Reality (XR). This work presents SAGE…

3DGSSemantic Segmentation

ManiGaussian: Dynamic Gaussian Splatting for Multi-task Robotic Manipulation

2024-03-13 · Guanxing Lu, Shiyi Zhang, Ziwei Wang, Changliu Liu 외

Performing language-conditioned robotic manipulation tasks in unstructured environments is highly demanded for general intelligent robots. Conventional robotic manipulation methods usually learn semantic representation o…

Simulated Gaussian Manipulation