paper-with-me

Papers

Constraining Depth Map Geometry for Multi-View Stereo: A Dual-Depth Approach with Saddle-shaped Depth Cells

2023-07-18 · ICCV 2023 1 · Xinyi Ye, Weiyue Zhao, Tianqi Liu, Zihao Huang, Zhiguo Cao, Xin Li

Learning-based multi-view stereo (MVS) methods deal with predicting accurate depth maps to achieve an accurate and complete 3D representation. Despite the excellent performance, existing methods ignore the fact that a suitable depth geometry is also critical in MVS. In this paper, we demonstrate that different depth geometries have significant performance gaps, even using the same depth prediction error. Therefore, we introduce an ideal depth geometry composed of Saddle-Shaped Cells, whose predicted depth map oscillates upward and downward around the ground-truth surface, rather than maintaining a continuous and smooth depth plane. To achieve it, we develop a coarse-to-fine framework called Dual-MVSNet (DMVSNet), which can produce an oscillating depth plane. Technically, we predict two depth values for each pixel (Dual-Depth), and propose a novel loss function and a checkerboard-shaped selecting strategy to constrain the predicted depth geometry. Compared to existing methods,DMVSNet achieves a high rank on the DTU benchmark and obtains the top performance on challenging scenes of Tanks and Temples, demonstrating its strong performance and generalization ability. Our method also points to a new research direction for considering depth geometry in MVS.

📄 PDF Abstract BibTeX arXiv:2307.09160

Code (1)

dive128/dmvsnet 공식 구현 pytorch

Tasks

Depth EstimationDepth Prediction

Similar Papers 제목 키워드 기반

PAGaS: Pixel-Aligned 1DoF Gaussian Splatting for Depth Refinement

2026-04-24 · David Recasens, Robert Maier, Aljaz Bozic, Stephane Grabli 외 arxiv

Gaussian Splatting (GS) has emerged as an efficient approach for high-quality novel view synthesis. While early GS variants struggled to accurately model the scene's geometry, recent advancements constraining the Gaussia…

Novel View Synthesis3D Reconstruction

Generalizable Novel-View Synthesis using a Stereo Camera

2024-04-21 · CVPR 2024 1 · Haechan Lee, Wonjoon Jin, Seung-Hwan Baek, Sunghyun Cho

In this paper, we propose the first generalizable view synthesis approach that specifically targets multi-view stereo-camera images. Since recent stereo matching has demonstrated accurate geometry prediction, we introduc…

Generalizable Novel View SynthesisNeRFNovel View SynthesisStereo Matching

NeVStereo: A NeRF-Driven NVS-Stereo Architecture for High-Fidelity 3D Tasks

2026-02-05 · Pengcheng Chen, Yue Hu, Wenhao Li, Nicole M Gunderson 외 arxiv

In modern dense 3D reconstruction, feed-forward systems (e.g., VGGT, pi3) focus on end-to-end matching and geometry prediction but do not explicitly output the novel view synthesis (NVS). Neural rendering-based approache…

Novel View Synthesis3D ReconstructionDepth Estimation

StereoSpace: Depth-Free Synthesis of Stereo Geometry via End-to-End Diffusion in a Canonical Space

2025-12-11 · Tjark Behrens, Anton Obukhov, Bingxin Ke, Fabio Tosi 외 arxiv

We introduce StereoSpace, a diffusion-based framework for monocular-to-stereo synthesis that models geometry purely through viewpoint conditioning, without explicit depth or warping. A canonical rectified space and the c…

StereoGenBench: A Synthetic Multi-Camera Benchmark for Stereo Generation under Controlled Baseline Regimes

2026-05-22 · Yangzhi Cui, Feng Qiao, Nathan Jacobs arxiv

Stereo image and video generation, stereo geometry estimation, and condition-controlled view synthesis require paired data in which the variables that determine binocular geometry -- camera baseline, intrinsics, scene de…

Video Generation