DriveVGGT: Calibration-Constrained Visual Geometry Transformers for Multi-Camera Autonomous Driving
Feed-forward reconstruction has been progressed rapidly, with the Visual Geometry Grounded Transformer (VGGT) being a notable baseline. However, directly applying VGGT to autonomous driving (AD) fails to capture three domain-specific priors: (i) Sparse Spatial Overlap: the overlap among mutli-view cameras is minimal due to $360^{\circ}$ coverage requirements under budget control, which renders global attention among all images inefficient; (ii) Calibrated Geometric Constraints: the absolute distance among cameras is generally accessible for AD data with calibration process before driving. Standard VGGT is unable to directly utilize such information for absolute scale scene reconstruction; (iii) Rigid Extrinsic Constancy: relative poses of multi-view cameras are approximately static, i.e., the ego-motion is the same for all cameras. To bridge these gaps, we propose DriveVGGT, a scale-aware reconstruction framework that explicitly integrates these priors through three targeted components. First, for the Sparse Spatial Overlap in (i), we introduce a Temporal Video Attention (TVA) module to process multi-camera videos independently. Second, for Calibrated Geometric Constraints in (ii), a Multi-camera Consistency Attention (MCA) module is designed to directly utilize the calibration information among cameras with a scale head for absolute scale scene reconstruction. Finally, to utilize Rigid Extrinsic Constancy in (iii), we reformulate the decoding process of VGGT into factorized sequential pose head and ego motion head. On AD datasets, experiments demonstrate that DriveVGGT reduces inference time by 49.3\% while improving depth and pose estimation compared to vanilla VGGT in long-sequence scenarios. It consistently outperforms recent SOTA variants. Meanwhile, extensive ablation studies verify the effectiveness of each devised module.
Code (0)
등록된 구현이 없습니다.
Tasks
Autonomous DrivingPose EstimationSimilar Papers 제목 키워드 기반
Quantized Visual Geometry Grounded Transformer
Learning-based 3D reconstruction models, represented by Visual Geometry Grounded Transformers (VGGTs), have made remarkable progress with the use of large-scale transformers. Their prohibitive computational and memory co…
3D ReconstructionCalibration Attention: Learning Reliability-Aware Representations for Vision Transformers
Most calibration methods operate at the logit level, implicitly assuming that miscalibration can be corrected without changing the underlying representation. We challenge this assumption and propose \textbf{Calibration A…
Tail-Aware Post-Training Quantization for 3D Geometry Models
The burgeoning complexity and scale of 3D geometry models pose significant challenges for deployment on resource-constrained platforms. While Post-Training Quantization (PTQ) enables efficient inference without retrainin…
Unconstrained Two-parallel-plane Model for Focused Plenoptic Cameras Calibration
The plenoptic camera can capture both angular and spatial information of the rays, enabling 3D reconstruction by single exposure. The geometry of the recovered scene structure is affected by the calibration of the plenop…
3D ReconstructionVocal Bursts Valence PredictionQuadVerse: An Integrated Framework Aligning Visual-Physical Reality for Quadruped Simulation
Simulation is central to robot learning, yet the sim-to-real gap remains a major bottleneck. Existing approaches often tackle visual or dynamic gaps separately, overlooking how these individual mismatches accumulate and …